1tps to 2.5 tps for f2l: How long does it take?

shadowclad002

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I currently consistently smooth solve my f2l at about the rate of 1 tps for practice (with metronome). I just started doing this. I'm preparing for a competition at our school next month. I average about 34 seconds overall. MY last average of 15 was 33ish. I am working on my LL. My PLL average for all the perms is just about 5 seconds, which is pretty slow. Anyway, is it possible to get to 2.5 tps or higher for my f2l smooth solving (which is my goal) within one month? I'm a student i try to budget my time. I practice probably an hour or a little more each day. Is that enough? I thank you for your answers and suggestions.
 
Who are we to tell you what is and isn't possible?


What you can do depends on the goals you set and how you work to reach them.
 
Now how might I measure my TPS? I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate... what about this metronome?
 
Now how might I measure my TPS? I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate.

That's the way you're supposed to do it...

Take an average of 12 to get your average time. Then do an untimed average of 12 and count how many moves it takes. Figure out the rest. Do it with more solves to get a more accurate number.
 
...I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate

I think that would give you an exact answer actually

Ahh... well actually it's NOT an 'exact answer' unless of course throughout the course of your solve you never accelerate or decelerate your tps. For example, my cross is slow, my first pair may be slow, but the next may be faster and have easier finger tricks involved. I think a metronome would help with consistency. Anyone recommend any?
 
...I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate

I think that would give you an exact answer actually

Ahh... well actually it's NOT an 'exact answer' unless of course throughout the course of your solve you never accelerate or decelerate your tps. For example, my cross is slow, my first pair may be slow, but the next may be faster and have easier finger tricks involved. I think a metronome would help with consistency. Anyone recommend any?

You turns per second is the average of turns you make.
 
...I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate

I think that would give you an exact answer actually

Ahh... well actually it's NOT an 'exact answer' unless of course throughout the course of your solve you never accelerate or decelerate your tps. For example, my cross is slow, my first pair may be slow, but the next may be faster and have easier finger tricks involved. I think a metronome would help with consistency. Anyone recommend any?

You turns per second is the average of turns you make.

Regardless it would still be a rough estimate. Need I thoroughly explain why? Gosh this is redundant.
 
...I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate

I think that would give you an exact answer actually

Ahh... well actually it's NOT an 'exact answer' unless of course throughout the course of your solve you never accelerate or decelerate your tps. For example, my cross is slow, my first pair may be slow, but the next may be faster and have easier finger tricks involved. I think a metronome would help with consistency. Anyone recommend any?

You turns per second is the average of turns you make.

exactly, and what you are suggesting i.e. measuring instantaneous tps,
is not really possible, especially since it is discrete
 
...I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate

I think that would give you an exact answer actually

Ahh... well actually it's NOT an 'exact answer' unless of course throughout the course of your solve you never accelerate or decelerate your tps. For example, my cross is slow, my first pair may be slow, but the next may be faster and have easier finger tricks involved. I think a metronome would help with consistency. Anyone recommend any?

You turns per second is the average of turns you make.

Regardless it would still be a rough estimate. Need I thoroughly explain why? Gosh this is redundant.

What good does knowing what your tps is during individual phases of your solve? You're trying to be a consistent turner? Either your LL is going to be as fast as your cross or your F2L is as fast as your LL. You say that accelerating and decelerating within a solve is bad. Explain your logic.
 
...I was thinking of dividing my time by my amount of turns, but that would only be a rough estimate

I think that would give you an exact answer actually

Ahh... well actually it's NOT an 'exact answer' unless of course throughout the course of your solve you never accelerate or decelerate your tps. For example, my cross is slow, my first pair may be slow, but the next may be faster and have easier finger tricks involved. I think a metronome would help with consistency. Anyone recommend any?

You turns per second is the average of turns you make.

Regardless it would still be a rough estimate. Need I thoroughly explain why? Gosh this is redundant.

How is it rough?

And yes.
 
Maybe he is talking about something like this:

Back when I was sub-28, I did F2L algs at 5~ tps (I did 5-6 turns every tick of the clock), but I paused so much due to bad lookahead that when I computed my average tps, it panned out as 2.6 tps.

Basically, I was doing 5 tps, but due to pausing too much in between pairs, the computation yielded 2-3 tps (ugh).

Anyway, TS is using a metronome so it'd probably pretty accurate for him.
If you want to have an accurate measure of your performance, try using a metronome.
It's good training for F2L lookahead too, as well as smooth solving.

In that link I gave you above, try setting it to 72 bpm first.
For each "tick" of the metronome, do only one move.
But you are not allowed to pause to think, if you miss a tick, you have to start over.
You are also not allowed to "stall" by doing useless moves during a tick just so you can think, as well as doing unplanned moves, such as a random U turn.
Solve the entire F2L this way
(well, except for the last pair, do that at full speed).

This will train your lookahead, and also make your solves smoother.
160 bpm is a good target, you should be sub-20 if you manage that, unless you are doing excessive moves for your F2L (your cross+F2L move count should be barely less than 40...I think) or have bad LL.

---
Also, you can compute your TPS from a metronome solve by taking the metronome BPM setting and dividing it by 60.
 
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Thank you.

Anyway, TS is using a metronome so it'd probably pretty accurate for him.
If you want to have an accurate measure of your performance, try using a metronome.
It's good training for F2L lookahead too, as well as smooth solving.


For each "tick" of the metronome, do only one move.
But you are not allowed to pause to think, if you miss a tick, you have to start over.
You are also not allowed to "stall" by doing useless moves during a tick just so you can think, as well as doing unplanned moves, such as a random U turn.

That's exactly what i mean and that's exactly what I'm doing. And I'm slow solving the f2l only. For training. That's my weakness, I think. F2L.

Maybe he is talking about something like this:

Back when I was sub-28, I did F2L algs at 5~ tps (I did 5-6 turns every tick of the clock), but I paused so much due to bad lookahead that when I computed my average tps, it panned out as 2.6 tps.

Basically, I was doing 5 tps, but due to pausing too much in between pairs, the computation yielded 2-3 tps (ugh).

Exactly my problem.
I also have a second problem which is that i memorized some of the algorithms for f2l and spammed them. I had to turn the cube and spam the alg, so I was making too many whole cube turns. I learned to solve the other algs intuitively so now im breaking up the old memorized algs so I can solve them form anywhere on the cube (any dimension). So now I'm starting slow. Again. ( I went slow to practice look ahead while I was still making whole cube turns. )

160 is a good target, you should be sub-20 if you manage that,
My goal is 2.5 tps slow solving with a metronome which is 150 on the metronme.

Now the Question:

1. I assume many on this forum have had my experience before.
2. I have Barely one month left to practice for the competition.
3. I can only spend an hour each day practicing
4. Will this be enough for me to achieve my Goal of 2.5 tps or 150 bpm?
5. Do you have other suggestions for this problem?

Thank you all.
 
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You are also not allowed to "stall" by doing useless moves during a tick just so you can think, as well as doing unplanned moves, such as a random U turn.
Solve the entire F2L this way
(well, except for the last pair, do that at full speed).
[/B]
I did exactly that. LOL! Good post!
 
Also, don't you mean BPM? And! The metronome is only for students of music... i guess otherwise It's a dollar per beat.
 
I own a real metronome.

Now MY Question:

1. I assume many on this forum have had my experience before.
2. I have Barely one month left to practice for the competition.
3. I can only spend an hour each day practicing
4. Will this be enough for me to achieve my Goal of 2.5 tps or 150 bpm?
5. Do you have other suggestions for this problem?

Thank you all.
 
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