First of all because I've solved all the other edges. Also, all the other stickers besides that one and the one at UF are solved, so process of elimination. I probably would've just glanced to the side and seen the blue sticker, though. Or I could've figured it out at some point while solving...
Here's a quick example.
Scramble (Blue Front, Yellow Top): R U R' F' L' U2 L2 R' F L' R2 U2 R'
First thing I notice is the 2 yellow stickers facing me at FL and FU. I orient these With L' U L.
Next I see the yellow sticker facing the right at UR and the yellow sticker facing me at FU. I solve...
That is *not* how you should be doing bad edges. First of all, try doing a y rotation and putting the unsolved faces on F and U, I find this easier for recognition.
When I do bad edges, I only do 2 edges at a time. Just look for 2 unoriented edges, then orient them. While you're orienting...
Your blocks look fine. Just practise using them in speedsolves I guess.
How well does executing bad edges on R and U work for you? I'd think doing a y and doing them on R and U would help recognition in a speedsolve.
Yes, that's what I meant. I don't have trouble mirroring over to LU, I just have trouble executing it with the y and as RU.
RU algs are definitely terrible to memorize. Other subsets (RUD, RUL, etc) are so much easier to memorize. To be honest, I don't think RU has much of an advantage over...
4a - I realize this would be difficult. Could we possibly change to using the prefix UL rather than LL? To remove ambiguity between M layer finishes and U layer finishes. e.g. PUL for CFOP, PML for Roux.
5 - This would be super cool. I'd like to see what ideas you have.
7 - Or maybe COLS? I...
Reread the last couple posts of that discussion. I don't think you understand what I was saying (maybe I'm misunderstanding you though). He asked whether it was worth learning new algorithms for the reflections, or if we just used mirrors. I said you might as well learn new algorithms, because...