Recent content by zzcuberman

  1. Z

    TN method (new method for 3x3 speedsolving ?)

    I was offering this streamlined recog method
  2. Z

    TN method (new method for 3x3 speedsolving ?)

    Bro... I'm saying the recog method 🤣🤣🤣 not using the literal method.
  3. Z

    TN method (new method for 3x3 speedsolving ?)

    Basically learn TOLS and normal TTLL first. Then depending where the dfr corner is Use a different alg to force The other sets of TTLL or to Force PLL. You can basically take the good things from what you've made and add them to the ribbon method for more of an option select.
  4. Z

    TN method (new method for 3x3 speedsolving ?)

    That's not what I meant. I meant the recog system.
  5. Z

    TN method (new method for 3x3 speedsolving ?)

    With the C++ recog you could just use the best cases, learn less algs, recog faster, and be faster.
  6. Z

    TN method (new method for 3x3 speedsolving ?)

    I watched the video. good layout on the algs and good work. the recog system for the LS is pretty bad though. I would look into C++ recog by chris tran. Its a much easier way to recog the LS and lets you pick between CT and the other algs.
  7. Z

    TN method (new method for 3x3 speedsolving ?)

    You can call the method whatever you want. Call the last slot alg set whatever you want. As far as im aware there hasnt been a fully developed set that allows you to interchange between the ttll completely yet. at least to this degree. I also think your alg count is way off. i think the method...
  8. Z

    TN method (new method for 3x3 speedsolving ?)

    I know all but I and Im thank you.
  9. Z

    TN method (new method for 3x3 speedsolving ?)

    ill just go gen the algs real quick and call the last layer ZTLL since they arent released yet.
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    TN method (new method for 3x3 speedsolving ?)

    it just seems pointless to wait after posting a video, a forum page, and a wiki page. I watched the video so i know you have algs. We just want to view them. It's also hugely unfair to try to post a last layer algset that has been 80% done by other people and to call it your own.
  11. Z

    TN method (new method for 3x3 speedsolving ?)

    I don't know how to tell you this, but... it's the same algs. LOL. We just want to look at them. No point it doing all of this without posting the algs for us to look at.
  12. Z

    TN method (new method for 3x3 speedsolving ?)

    they have been genned. they arent on the zms algs because they are trash. they are in the logs though.
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