# Recent content by Vulosity

1. ### CubeTimer for iOS 2.0

There was an instance where I accidentally hit 'save' instead of cancel for a solve and now I have a result that skews my average. The only way I have of fixing this would be to make it DNF. or is there a way to delete the time?
2. ### CubeTimer for iOS 2.0

LRKWJHHHWEF4 Thanks for the app!
3. ### The One-Answer Question Thread [closed]

Hey guys, I'm back from a 3 years absence ;) I've bought a SS 5x5, modded it, and cut my times times from 1:50 to the 1:30s. My breakdown per solve is- Centers:27-30, Edges:45-55, 3x3: 20-22. >>I've noticed that the last 4 edges of the reduction method take me a rather long time, as I solve it...
4. ### [WR] Rowe Hessler 2.45 2x2 Average

I was wondering, what 2x2 cube did he use?

8. ### PS3 or XBOX360?

Playstation online gaming is free with PSN membership, basically you get the PS3 and play online with others for free. On XBOX 360, you have to pay \$15-20 for online gaming, for 3 MONTHS! I recently researched this topic and I came to a conclusion of a PS3. Here's a very helpful link...
9. ### Cube Lagoon?

It's 100% legit, but it ends up taking A LOT of your time. Use it if you like it. This should be in Off-topic.
10. ### V-Cube Mech 3x3?

Found a video, but not the thread.
11. ### V-Cube Mech 3x3?

There was a thread about someone who made their own V3 on TP. I'm not making it up. I'll try to find it now...
12. ### Mefferts 4x4x4 centers piece broke.

Contact Mefferts through e-mail. [email protected] [email protected]
13. ### Breaking into new cycle.

In this case, the edge is in its correct location, but it's flipped. I am assuming that this is also the buffer position. What you do is: 1. Pick any unsolved edge/spot ( I don't know what to call it). 2. You shoot the flipped piece there, breaking into a new cycle. Memorize where you shot the...
14. ### Pen Spinner Here

He's just warning you to not double-post. Double-posting seems to tick a lot of people off here.
15. ### HuskyOmega Shipping

Up to two weeks usually.