Recent content by V Achyuthan

  1. V Achyuthan

    The 3x3x3 Example Solve Thread

    x2 L' U2 R' B2 F L2 // x-cross y' R' U' R U' R' U R // Pair L' U' L U2 L' U L2 F' L' F // Pair U2 y' R' U' R // Pair U R U' L' U R' U' L // CP l' U' L U M U' L' U L U // EP 45 STM Next : F U2 B2 D2 B2 L2 D2 F U2 F' R2 U' L2 B' R' U2 B L' D B2 U2
  2. V Achyuthan

    Should I learn ZB method or OLLCP?

    what do you think about recog, ZB vs OLLCP?, isn't OLLCP easier, if yes, then why do you prefer ZB over OLLCP?
  3. V Achyuthan

    Should I learn ZB method or OLLCP?

    I am not sure which one would be better, I currently average 6.9 - 7.5 seconds with CFOP, I know full T set, 2/3rd U set, around 15 cases in L set, 4-5 in Pi and 4-5 in H (ZBLL), and I know around 50 OLLCPs
  4. V Achyuthan

    The 3x3x3 Example Solve Thread

    L2 D' R' L y' L U' L' D // x-cross U2 R U' R2 U R // pair y' U R' U R U' R U R' // pair y R U R' U2 R U2 R' // pair R' U R U2 L' R' U R U' L U' // ZBLL 39 STM L2 B D2 B R2 F U2 R2 F' U2 B R B D R B F U B' L' U
  5. V Achyuthan

    3x3 CFOP Example solve thread

    y' D' R D' L2 F U' F' u' // xx-cross U' R' U R // Edge L U' L' // Corner D U L U L' D' // Pseudo pair F R U R' U' R U R' U' F' // OLL R U R' U' R' F R2 U' R' U' R U R' F' U2 // PLL 46 STM Next : L2 B U2 R2 F' U2 F D2 R2 B L2 U' B' L B' R U' L2 D2 R B
  6. V Achyuthan

    The Petrus "Example Solve" Game!

    z2 L' F' D2 L2 D' R' U F' // 123 U' r' U' r2 U2 r // 223 U R U' R' U2 R2 // dBR pair U' f' U' f // EO R U2 R' U R' U2 R U R2 U R // LXS R' F' r U R U' r' F // ZBLL U2 // AUF 45 STM 43 STM (with cancellations) Next : R2 B2 F2 D' B2 L2 D2 B2 D' F2 B' L D B D B R' U2 R F'
  7. V Achyuthan

    Modification to BOP (Only corners)

    Currently I am working on using the same algorithm for edges with BUFFER AS C and TARGET AS D. I think it might be better than standard BOP.
  8. V Achyuthan

    Modification to BOP (Only corners)

    MOTIVATION The BOP method has a major problem with setups (for corners) for a lot of cases. And also there is very less possibility to cancel moves. METHOD The Speffz lettering scheme is used here. Buffer - I Target - M Allowed setups - <D B R> Swapping algorithm - U' R U R' F' R U R' U' R' F...
  9. V Achyuthan

    [FOR YT] 15 3x3 Solvers - 1 Scramble

    Can I join? Are there any spots availabe?
  10. V Achyuthan

    The New Method / Substep / Concept Idea Thread

    Oh ok. At least now I know it is variant of another method
  11. V Achyuthan

    The New Method / Substep / Concept Idea Thread

    I thought of this method (or a variant of some other method I don't know) which could be really good for OH. 1 - 123 block as in Roux 2 - rBd block + EO + FR edge (This step can be done intuitively of algorithmically) while also influencing the next step (i.e to keep the DF edge at the top...
  12. V Achyuthan

    The 3x3x3 Example Solve Thread

    F2 L' B R D L' D2 // x-cross y' L U2 L' U f' L' f // Pair 1 R U R' // Pair 2 F U' f R f' F' // Pair 3 r U R' U R U2 r' // EO R2 F2 R U2 R U2 R' F' R U R' U' R' F' R2 // ZBLL 45 STM Next : L B2 D R2 F' B L' R2 F2 R2 B L2 B' D2 B L2 B2 R2 L B
  13. V Achyuthan

    The 3x3x3 Example Solve Thread

    z2 y' D R' B2 F U' R' F R // Cross U' y L U L' // edge E2 L U L' D2 // Pair 1+Pair 2 y U2 L U L' // Pair 3 U2 R U R' U2 R U R' // Pair 4 x' f R' f' U R2 D' R U R' D R2 // 1LLL U' // AUF 41 STM Next : U' F2 R2 B2 D R2 U2 F2 L2 U2 R2 L' D L D B F2 L2 D B2 L
  14. V Achyuthan

    The 3x3x3 Example Solve Thread

    x2 D' R B' R2 F2 D F D2 // cross y U2 R' U R // 1st pair U2 L U' L2 U L // 2nd pair F U2 F' // 3rd pair U R U' R' U2 R U' R' // 4th pair L U L' U L U2 L' // CLL l' U' L U M U' L' U L // ELL U // AUF 46 STM Next : F2 D2 B R2 L' D2 F2 B' L' U L2 F2 U' L2 F2 L2 D' B2 U' R2
  15. V Achyuthan

    The 3x3x3 Example Solve Thread

    y' U2 F B' R B2 // 222 U' F' R F2 r U' r' // 223 U' R U' R' // Pair R' f' U' f R2 S R' S'// EOpair U2 R U2 R2 U' R' U R // LXS U' R U R' F' R U2 R' U' R U' R' F R U' R' // ZBLL 48 STM Next : F2 U' L2 D R2 F2 D F2 L2 R2 B' R F' U R2 F D' R D B2
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