I needed it only for edges that are swapped but are in the same layer.
I hoped that using a T perm but with combination of single and 2 layer turns this would be possible.
Anyway to get straight to the point,is it possible to solve any (or all) parity errors on v-cube 5 by simply using logic
I think it's a simple question.
Is it possible to fix parity on v-cube 5 simply using set-up moves following by apply of one of PLL algorithms after you (lets say solved but two edge pieces are not solved ofc) a cube?I refer to old pochmann
Why do i need to fix parity between solving edges and corners?Is there no way to fix it at the very end?For example by memorizing what PLL i performed last
I wanted to use same method for corners.But i'm bit confused on how you memo every corner with only one number.
I don't know M2/R2 metod.I use old Pochmann.
Is it possible to memo corners with your method even if i use old Pochmann?
If so,how?
Well it gets better and better.But almost every time i have 2 edges flipped incorrectly.Everything else is solved.I hope i will fix that with time.And practice
Yes i know.I wanted to say actually,will i ever have to apply R-perm to fix corners,if they are already solved.That would mean i have odd number of permutations.