Recent content by gogozerg

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    The Roux "Example Solve" Game!

    z D F2 R U2 D' x' R2 U B2 // FB U R' U' M2 U R2 U2 r M' U' r' // SB U2 R' U' R U' R' U2 r // Corners U' M U2 M' U' u2 M' u2 M2 // L6E Next is L' B D2 U L2 F2 D F2 R2 B2 R2 D' U' L' U R' D B2 F U' .
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    The New Method / Substep / Concept Idea Thread

    And sometimes, people seem to decide what History has to be. I gave you the insane last-layer approach as an example among many others. When you read https://www.speedsolving.com/wiki/index.php/ZBLL , it seems that someone suddenly thought about solving the last layer with oriented edges in...
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    The New Method / Substep / Concept Idea Thread

    Again, not just me, many others. With Adam, it was natural to think about it. We were both using Lars' approach (but with a PLL ending - AKA "Petrich"). In those times, the early edge orientation trick and <R,U> abuse looked nice (especially with our old rusted cubes), and thinking about...
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    WarriorCat?

    WarriorCat?
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    The New Method / Substep / Concept Idea Thread

    Wow, did I write this 17 years ago? Many people discussed this method (i.e. 1/ Solve DF+DB while orienting edges 2/ Finish F2L in <U, L, R> 3/ Finish last layer with Petrus 5+6+7) long before. Look at the link in Ryan's post (borntodie...), it's a link to Adam Géhin, the fastest speedcuber I...
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    LL Skip

    Pure L6E skip: 6!.2^6.4/2/2=46080 Happened to me once. More chances when M centers are positioned modulo M2. And many more if you consider it a skip when all you need is simple M/U adjustments.
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    The New Method / Substep / Concept Idea Thread

    Good old corners-first approach. Not hard to learn, given the symmetries and obvious cases, knowing <20 sequences and tricks should be enough. I always wondered why people gave up using it. Not sure about this. It certainly makes it less obvious, but I feel it's possible with good look-ahead...
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    The New Method / Substep / Concept Idea Thread

    That's one of the reasons why many people discarded the idea of starting with solving DF+DB while orienting the other edges. Long before some people presented it as the shiny new ultimate method.
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    The New Method / Substep / Concept Idea Thread

    I meant sub-10 competitors. But I may have missed something.
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    The New Method / Substep / Concept Idea Thread

    It's just another "edges last" approach, like all the Corners First derivatives. (I would love to see modern cubists use Corners First in competitions!)
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    *No More PLL* 3x3 Rubik's Cube Method

    It may be about as fast, even if you're permuting 6 edges + centers. The point is: More choice and optimizations in the first step.
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    *No More PLL* 3x3 Rubik's Cube Method

    If I remember correctly, the technique you proposed before shares the same last steps (3/+4/) as the one above: 1/ Solve two L/R 1x2x3 blocks. 2/ Bring UL/UR (or UF/UB by the way) to DF/DB while orienting the 6 edges. 3/ Solve U corners with COLL. 4/ Solve the prepared L6E. The main difference...
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    *No More PLL* 3x3 Rubik's Cube Method

    - Maybe you can optimize more the first step, by letting the "M" centers (the last four) random. Fixing them is a job for "4c". If they are misaligned by a quarter turn, invert the edge orientation pattern while fixing U-EO with the last pair. - Even more freedom in the first step if you...
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    Older cubers discussions

    I was 40, and it would have been an easy sub-13 without my neighbor yelling with his feet on the table! ;)
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    Roux is just clickbait?

    Only 8? That's what I did in 2002, in about 4:45, when I was a slow Petrichian. I think people would be above 15 nowadays if it was a popular event.
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