Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
javascript:c="abcde".charCodeAt;for(i=0;i<5;i++)alert(i+":"+c(i))
never again
I wish you had turned the microphone on (not for key press sounds but for all the cursing I assume took place).
Would it be considered as cheating?![]()
Btw, why don't we support let's say R, U and y instead? I think that would make it easier to use *and* save bytes.
It'd be smaller at least - D moves would be a lot of keypresses![]()
It'd be smaller at least - D moves would be a lot of keypresses![]()
Supporting {R, U, D, y} instead of what we have now wouldn't add many bytes and make this thing fairly convenient.
Maybe we should have a standard, some kind of minimum functionality requirements for this game.
I don't know, I think the point is minimalism - adding D to the movegroup is bloat.
Three moves is bloat already. Remember [thread=19751]the entire cube is 2-gen![/thread]![]()
haha, now solving a sim like *that* would be impressive
Depending on which two algs you use, it might actually be very simple, just cumbersome because repetitive. You can pretty much solve one piece at a time, independently of the others. Similar to old pochmann for BLD, and I described it a bit here: http://groups.yahoo.com/neo/groups/speedsolvingrubikscube/conversations/topics/13973?l=1