How to solve a Rubik's Cube BLD + Progression

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do you have to know to your algorithms in particularly?

Algorithms:
T-perm: R U R' U' R' F R2 U' R' U' R U R' F'
J-perm: R U2 R' U' R U2 L' U R' U' L
L-perm: R' U2 R U R' U2' L U' R U L'
Y-perm: R U' R' U' R U R' F' R U R' U' R' F R
R-perm: L U2 L' U2 L F' L' U' L U L F L2 U

^^ for these perms do you have to use these ones or it doesn't matter? Since I know these perms but I use different algos
 
do you have to know to your algorithms in particularly?

Algorithms:
T-perm: R U R' U' R' F R2 U' R' U' R U R' F'
J-perm: R U2 R' U' R U2 L' U R' U' L
L-perm: R' U2 R U R' U2' L U' R U L'
Y-perm: R U' R' U' R U R' F' R U R' U' R' F R
R-perm: L U2 L' U2 L F' L' U' L U L F L2 U

^^ for these perms do you have to use these ones or it doesn't matter? Since I know these perms but I use different algos

You can use watever alg you want as long as they work for the same position of the U layer
 
do you have to know to your algorithms in particularly?

Algorithms:
T-perm: R U R' U' R' F R2 U' R' U' R U R' F'
J-perm: R U2 R' U' R U2 L' U R' U' L
L-perm: R' U2 R U R' U2' L U' R U L'
Y-perm: R U' R' U' R U R' F' R U R' U' R' F R
R-perm: L U2 L' U2 L F' L' U' L U L F L2 U

^^ for these perms do you have to use these ones or it doesn't matter? Since I know these perms but I use different algos

Would you use only PLL algorithms that someone told you for sighted solving? Nah, you'd find the ones you like best, because the rest of the cube isn't affected anyway, right? Same here, the rest of the cube isn't affected. As long as you know what pieces you're switching with your algorithm, you're good to go with whatever you like.
 
The UL edge has 2 sides, and when we know what is UL and what is LU?

UL doesn't really refer to an edge piece. It rather refers to that specific sticker on that edge piece.

UL means the sticker that is on the U face and on the L layer... And LU refers to a sticker that is on the L face and on the U layer.

So if you hold the cube green front and white up, then UL = white sticker of the orange-white edge and LU = orange sticker of the orange-white edge
 
Start with Old Pochmann, practice a lot by writing down your memo instead of actually memoing it, until your execution becomes fluent enough to do a first attempt. It can be very frustrating to just start attempting actual BLD solves right away.
 
do you have to know to your algorithms in particularly?

Algorithms:
T-perm: R U R' U' R' F R2 U' R' U' R U R' F'
J-perm: R U2 R' U' R U2 L' U R' U' L
L-perm: R' U2 R U R' U2' L U' R U L'
Y-perm: R U' R' U' R U R' F' R U R' U' R' F R
R-perm: L U2 L' U2 L F' L' U' L U L F L2 U

^^ for these perms do you have to use these ones or it doesn't matter? Since I know these perms but I use different algos

I use a different R-perm. The R U2 R' U2 R B' R' U' R U R B R2 U That one requires y R-perm y' instead of y' R-Perm y to fix parity.
 
You would rather want to use U and U' instead of y and y' :) Faster and less confusing. I never use rotations in BLD.

I would say don't be afraid to use cube rotations in bld when it helps your solve. They are easier to keep track off than you would first think... After a while you just automatically know how to get back to home-orientation. :)

Of course using too much cube rotations will slow you down, but sometimes they make awkward cases faster to execute...

Just my two cents
 
You would rather want to use U and U' instead of y and y' :) Faster and less confusing. I never use rotations in BLD.

I would say don't be afraid to use cube rotations in bld when it helps your solve. They are easier to keep track off than you would first think... After a while you just automatically know how to get back to home-orientation. :)

Of course using too much cube rotations will slow you down, but sometimes they make awkward cases faster to execute...

Just my two cents

Thanks both. I think I stick with y and y'. It is not a matter of speed for me yet. I have had no successes so far ;)
 
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