ben1996123
Banned
Features:
Bugs (only on multiplayer):
Planned features:
- Same layout as qcube
- 2x2-15x15 (2x2-7x7 on multiplayer)
- Multiplayer, of course
- Saves your PB single, average of 5 and average of 12 for all cube sizes
- Standard deviation calculated with averages
- Saves all your times
- BLD mode because I was bored one day
- BLD PB saving
- Ability to change colour scheme
- Automatic reconstructor
- Live timer, move count and tps updating
- If you mess up an easy scramble, then you can retry it to see what you would have gotten if you didn't mess up (doesn't get included in averages and doesn't get saved as PB single)
- \ and / to do M and M' moves (works for big cubes too)
- Type bacone in the IP address box and click connect. Don't do this if flashing lights make you die. If you die, blame chris dickson because he told me to add it.
- Input your own scrambles
- "Accidental starting" - option to make it so you cant do any moves within the first 1 second of inspection (apart from rotations and handshifts of course)
Bugs (only on multiplayer):
- Random crashing (not very often though, and I think it only happens if you turn really quickly and your internet sucks).
- Other peoples cubes disappear until you do a move sometimes.
- Typing @ in the chat might break stuff but it probably won't.
- When someone disconnects, it shows "client -1 disconnected", instead of something like "client 392 disconnected" in the server window but who cares.
Planned features:
- Hi-games style replays
For multiplayer, make sure you have TCP port 1234 forwarded properly and that your firewall doesn't block it. Open the server program and give your IP address to whoever you want to connect (put the IP address as "localhost" to connect to your own server).
If you download it and it says you need blablabla.dll then download it from somewhere and put it in the same folder as the .exe file. Also this is the first time I've ever tried to make any sort of program that uses networking and the first real program I've ever made with Qt, so pree forgive me if it breaks sometimes. Download the client and the DLLs, extract them and put them in a folder, then open sim.exe.
If you have any suggestions or you find any bugs then post them here and I might add/fix stuff.
Download: client | server | DLLs
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