Mr.Toad's Fifteen puzzle with timer (modified by stannic)

Nice! Some things I'd like to see:
- Have times displayed in a table, rather than in boxes (Example in spoiler)
[TABLE="class: grid, width: 500"]
[TR]
[TD]Solve No.[/TD]
[TD]Time[/TD]
[TD]Moves[/TD]
[TD]TPS[/TD]
[/TR]
[TR]
[TD]1[/TD]
[TD]16.469[/TD]
[TD]61[/TD]
[TD]3.704[/TD]
[/TR]
[TR]
[TD]2[/TD]
[TD]11.817[/TD]
[TD]54[/TD]
[TD]4.570[/TD]
[/TR]
[TR]
[TD]3[/TD]
[TD]19.377[/TD]
[TD]90[/TD]
[TD]4.645[/TD]
[/TR]
[/TABLE]

I still cannot come up with something good. The table looks good, but it will be very long when you do many solves (say 50). I can imagine a scrolling table, though. Yet, it seems to me that the plain text is more comfortable (because people may want to copy/paste times).
And qqTimer outputs times in plain text format too.

Another possible way is to output plain-text table:
Code:
No.    Time  Moves    TPS

 1   16.469     61  3.704
 2   11.817     54  4.570
 3   19.377     90  4.645

That is to ask, what is better?

- stannic
 
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Relay mode is implemented. To relay puzzles 7x7 downto 2x2, set puzzle size 7x7, switch mode from Standard to Relay and scramble puzzle by pressing Space. There are no pauses between solves. Timer starts when you do the first move on the first puzzle in relay.

You can start relay from any MxN puzzle where M, N >= 3. Puzzles in relay will be MxN, (M-1)x(N-1), (M-2)x(N-2) etc. For example, 5x4-4x3-3x2 relay.

Example output (7x7-2x2 relay):
Code:
Times: 2:49.636, 1:41.624, 1:04.739, 18.431, 7.455, 1.667 = 6:03.552
Moves: 810, 515, 319, 94, 34, 6 = 1778
- stannic
 
Last edited:
I still cannot come up with something good. The table looks good, but it will be very long when you do many solves (say 50). I can imagine a scrolling table, though. Yet, it seems to me that the plain text is more comfortable (because people may want to copy/paste times).
And qqTimer outputs times in plain text format too.

Another possible way is to output plain-text table:
Code:
No.    Time  Moves    TPS

 1   16.469     61  3.704
 2   11.817     54  4.570
 3   19.377     90  4.645

That is to ask, what is better?

- Bulat

We could have a plain table for now, but in the future, I would like it to have lines. Also, what would happen with relays?
 
i'm sub-10 at the classic 15 (on computer of course :p)
i just did a 4:04.58 2-7 relay (timed with stackmat, and ctrl+tab to switch between puzzles)
 
I meant about the times in the table.

Sorry, didn't understand.
Maybe something like this?

Code:
No.                             Time                Moves
1    10.495, 11.691, 0.819  = 23.005      59, 55, 2 = 116
2    22.821, 6.484, 1.320   = 30.625     121, 34, 4 = 159
3    19.407, 7.140, 0.925   = 27.472     103, 35, 1 = 139
4    18.656, 8.089, 1.075   = 27.820     107, 39, 5 = 151
5    23.780, 11.645, 1.318  = 36.743     130, 56, 6 = 192

We could have a plain table for now, but in the future, I would like it to have lines.

Please check this link. Is it good or something need to be changed?

The table will appear after first solve. When there are no solves, the table is not visible.

what times are people getting for the classic 15 puzzle. just curious

The times in the code window above are from 4x4-2x2 relay (format: 4x4, 3x3, 2x2 = total). My current 4x4 mo10 pb is 21.382 s. (Edit: I'm sub 20.)

- stannic
 
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I did 100 solves on the 15 puzzle:
- Mean TPS: 7.217
- Mean time: 15.755
- Mean moves: 113.71
- Best avg5: 13.622; 96.3 moves
- Best avg12: 14.040; 102.8 moves
- Best time: 9.635

15.223, 16.000, 15.221, 16.024, 20.864, 19.933, 21.155, 17.880, 17.644, 20.071, 15.329, 16.161, 16.931, 16.671, 14.467, 14.412, 19.634, (21.199), 14.908, 15.114, 14.832, 17.075, 12.520, 12.707, 14.115, 15.635, 18.802, 13.654, 13.795, 17.587, 19.307, 15.503, 17.547, 14.677, 11.774, 17.743, 18.530, 12.812, (9.635), 15.079, 14.985, 13.999, 12.177, 14.336, 15.658, 15.627, 18.039, 11.366, 14.365, 16.727, 15.064, 14.233, 16.331, 15.262, 14.131, 17.250, 18.622, 19.098, 18.199, 10.780, 13.541, 17.467, 13.357, 17.582, 10.565, 13.864, 17.058, 12.571, 16.078, 18.250, 13.147, 13.543, 14.175, 17.594, 11.174, 17.948, 15.287, 16.416, 21.111, 13.575, 16.495, 16.011, 16.497, 16.014, 16.211, 16.118, 14.909, 16.188, 17.635, 11.902, 15.318, 18.526, 19.006, 19.319, 15.170, 14.081, 12.857, 13.321, 16.825, 14.401

103, 120, 108, 120, 139, 130, (150), 125, 121, 123, 108, 108, 121, 121, 103, 102, 143, 139, 106, 113, 124, 117, 90, 98, 96, 103, 131, 98, 104, 131, 133, 113, 132, 100, 87, 120, 126, 88, (66), 103, 112, 98, 96, 106, 118, 123, 122, 86, 108, 124, 111, 105, 123, 118, 111, 131, 138, 129, 135, 83, 98, 126, 102, 121, 76, 101, 119, 93, 116, 141, 107, 105, 95, 139, 82, 130, 120, 115, 148, 106, 126, 118, 120, 110, 121, 119, 109, 119, 115, 84, 112, 128, 134, 149, 104, 99, 85, 102, 126, 111

i'm sub-10 at the classic 15 (on computer of course :p)
How do you do that? o_o
 
filmed avg12 :
9.271 : 10.535, 9.413, 8.619, (5.456), 10.317, 8.451, (13.151), 9.403, 9.529, 7.251, 8.583, 10.613

113, 98, 98, (66), 118, 97, (142), 113, 103, 82, 93, 121
I guess 10 years of piano, 5 years of penspinning, and of course rubik's cube help moving the fingers on the keyboard :p
 
Last edited by a moderator:
ok so, I changed the controls to cubesim style controls (using ijkfsl instead of arrows/wasd) and now I'm twice as fast as I was before. Even though I'm still slow. 36.499 avg5 :3

What keys you're using for UDLR exactly?

I'm just pressing arrows: left middle Up, left index Down, right middle Right, right index Left. :confused:
 
i do all with the right hand (index for left, middle for up/down, 4th (don't know the english name :p) for right), am i the only one ?
 
What keys you're using for UDLR exactly?

I'm just pressing arrows: left middle Up, left index Down, right middle Right, right index Left. :confused:

I was using the arrows originally (and when I did a 255 puzzle solve earlier), but I'm much more used to using qcube, so I changed the controls.

I'm using j and l as left, f and s as right, i as up and k as down.
 
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