mitch1234
Member
Scramble: Rw2 B2 F' L' B2 L2 Rw B2 Fw2 U B Rw2 F2 Uw' U Fw2 Uw2 B U' Uw' F2 B R' F2 D2 Uw' U Rw D Rw' B2 D2 F L D2 U2 F R2 Uw' D'
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Learn Yau, best thing you can do. If you do it might convince Riley to do it.Dude that is insane...maybe I should practice 4x4 more![]()
I really can't find good finger tricks for that, I only use it for 5x5+ too.H-Perm:
R2 U2 R U2 R2 U2 R2 U2 R U2 R2
[B]Step Time STM stps ETM etps[/b]
[COLOR="red"]Total 40.408 169 4.18 207 5.12[/COLOR]
Step 1 3.70 17 4.59 25 6.76
Step 2 6.00 16 2.67 25 4.17
Step 3 4.20 17 4.05 22 5.24
Step 4 3.77 13 3.45 15 3.98
Step 5 8.20 35 4.27 40 4.88
[COLOR="blue"]Redux 25.87 98 3.79 127 4.91[/COLOR]
F2L 5.90 30 5.08 35 5.93
LL 8.64 41 4.74 45 5.21
[COLOR="blue"]3x3x3 14.54 71 4.88 80 5.50[/COLOR]
[B][SIZE="4"]%[/SIZE]
Step Time STM ETM[/B]
Step 1/Redux 14% 17% 20%
Step 2/Redux 23% 16% 20%
Step 3/Redux 16% 17% 17%
Step 4/Redux 15% 13% 12%
Step 5/Redux 32% 36% 31%
[COLOR="blue"]Redux/Total 64% 58% 61%[/COLOR]
F2L/3x3 41% 42% 44%
LL/3x3 59% 58% 56%
[COLOR="blue"]3x3x3/Total 36% 42% 39%[/COLOR]
I really can't find good finger tricks for that, I only use it for 5x5+ too.
Thanks Brest!Mitchell Lane - 40.408 4x4x4 single (unofficial)
Scramble with White on U and Green on F
Move counts are estimated using [wiki]STM[/wiki] & [wiki]ETM[/wiki]
All notation is SiGN
Wide and slice move examples using SiGN notation: alg.garron.us
Rotations may not be actually what was performed
Moves and rotations in ( ) are executed simultaneously (usually)r2 B2 F' L' B2 L2 r B2 f2 U B r2 F2 u' U f2 u2 B U' u' F2 B R' F2 D2 u' U r D r' B2 D2 F L D2 U2 F R2 u' D'[youtubehd]My9Mv0sr83c[/youtubehd]
y' z // inspection
1st 2 centres
U2 r U' r' // blue
z' x' r U' r' F r U2 r' y z' U2 r' z U r U2' r' // green
3 cross dedges
x2' y' u F' // GY
U' y L' U L u' D2 3r // GW
z2' x' F2 R U' R' u z L U x2' // GR
last 4 centres
3r U 2L' U' 2L // yellow
3r' U' r U2' r' // red
U' 3r' U2 r U2' r' // white / orange
finish cross
(x z') R U' R' U u // GO
U y' U R U' R' u' // YO
L2 // cross
finish edges
y L' U L u' // WB
y' U' R U' R' u // YB
y' R U R' F R' F' R u' // OB
y U2' L' U L d // WO
y L' U L u' // YR
L' U L d // WR / RB
3x3x3
y2' U R U' R2' U R // YO pair
y' R' U R U' R' U' R // YR pair
y' R U' R2' U R // WR pair
U R U' R' U R U' R' // WO pair
U' r U2 x r U2 r U2 r' U2 l U2 r' U2 r U2' r' U2' r' // orientation parity
U' F (R U R' U')3 F' // COLL
U' m2' U m2' U2 m2' U m2' // EPLL
View at alg.garron.us
Code:[B]Step Time STM stps ETM etps[/b] [COLOR="red"]Total 40.408 169 4.18 207 5.12[/COLOR] Step 1 3.70 17 4.59 25 6.76 Step 2 6.00 16 2.67 25 4.17 Step 3 4.20 17 4.05 22 5.24 Step 4 3.77 13 3.45 15 3.98 Step 5 8.20 35 4.27 40 4.88 [COLOR="blue"]Redux 25.87 98 3.79 127 4.91[/COLOR] F2L 5.90 30 5.08 35 5.93 LL 8.64 41 4.74 45 5.21 [COLOR="blue"]3x3x3 14.54 71 4.88 80 5.50[/COLOR] [B][SIZE="4"]%[/SIZE] Step Time STM ETM[/B] Step 1/Redux 14% 17% 20% Step 2/Redux 23% 16% 20% Step 3/Redux 16% 17% 17% Step 4/Redux 15% 13% 12% Step 5/Redux 32% 36% 31% [COLOR="blue"]Redux/Total 64% 58% 61%[/COLOR] F2L/3x3 41% 42% 44% LL/3x3 59% 58% 56% [COLOR="blue"]3x3x3/Total 36% 42% 39%[/COLOR]r2 B2 F' L' B2 L2 r B2 f2 U B r2 F2 u' U f2 u2 B U' u' F2 B R' F2 D2 u' U r D r' B2 D2 F L D2 U2 F R2 u' D'
y' z // inspection
1st 2 centres
U2 r U' r' // blue
z' x' r U' r' F r U U r' y z' U U r' z U r U' U' r' // green
3 cross dedges
x2' y' u F' // GY
U' y L' U L u' D D 3r // GW
z2' x' F F R U' R' u z L U x' x' // GR
last 4 centres
3r U (L' L2) l' U' 3r' r // yellow
3r' U' r U' U' r' // red
U' 3r' U U r U' U' r' // white / orange
finish cross
(x z') (R' R2) U' R' U u // GO
U y' U R U' R' u' // YO
L2 // cross
finish edges
U y U' L' U L u' // WB
y' U' (R' R2) U' R' u // YB
y' R U R' F R' F' R u' // OB
U' y U' (L L2') U L d // WO
y L' U L u' // YR
L' U L d // WR / RB
3x3x3
y' U U y' U' (R' R2) U' R2' U R // YO pair
U' U y' R' U R U' R' U' R // YR pair
y' R U' R2' U R // WR pair
U R U' R' U R U' R' // WO pair
U' r U2 x r U2 r U2 r' U2 l U2 r' U2 r U' U' r' U' U' r' // orientation parity
U' F (R U R' U')3 F' // COLL
U' m2' U m2' U U m2' U m2' // EPLL
View at alg.garron.us
Shengshou V3, I've been using it for ever and its so nice and smooth. Its not modded.cube used? and is it modded?