Blindsolving Accomplishment Thread

Omg, I can't believe it: 7:58.85 4x4 blind!!!!!! :D:D:D:D:D:D I have the scramble if anyone wants to try it. Non lucky, 7 centers, 2 edges, and a permuted but twisted corner correct. About 4 minutes memo. Wow, beat my old PB by like 1:30!!! :)

b2 F L F' l2 r' R2 B f' D2 d2 b2 F' L B f2 R' B F L2 u' B' l2 b2 f' l2 R d' U F2 d' l r2 F L2 D d' U2 l2 B'
 
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5x5 FIRST BLINDSOLVE!!! took me around 37 minutes, yeah kinda slow. but atleast i got it right
 
Omg, I can't believe it: 7:58.85 4x4 blind!!!!!! :D:D:D:D:D:D I have the scramble if anyone wants to try it. Non lucky, 7 centers, 2 edges, and a permuted but twisted corner correct. About 4 minutes memo. Wow, beat my old PB by like 1:30!!! :)

b2 F L F' l2 r' R2 B f' D2 d2 b2 F' L B f2 R' B F L2 u' B' l2 b2 f' l2 R d' U F2 d' l r2 F L2 D d' U2 l2 B'

It figures. I knew you'd blow past me soon. I have yet to break 8 minutes. I'll try your scramble tomorrow, but I somehow doubt I'll manage that time. Very nice, Alex! Like I said before, Chris had better start looking over his shoulder at you!

5x5 FIRST BLINDSOLVE!!! took me around 37 minutes, yeah kinda slow. but atleast i got it right

That's still very good! My first 5x5x5 BLD was close to an hour. Very nice job!
 
Learned M2. Figured out all edge algs for r2 edges without memorizing a single M2 algs in only about an hour. I only did one sample solve and read about the idea of M2.
 
Learned M2. Figured out all edge algs for r2 edges without memorizing a single M2 algs in only about an hour. I only did one sample solve and read about the idea of M2.

There are only two cases that aren't immediately obvious for r2, not to mention they're inverses of each other.

Oh yeah, 59.30 3x3x3 BLD.
 
Learned M2. Figured out all edge algs for r2 edges without memorizing a single M2 algs in only about an hour. I only did one sample solve and read about the idea of M2.

There are only two cases that aren't immediately obvious for r2, not to mention they're inverses of each other.

Oh yeah, 59.30 3x3x3 BLD.

Which case? If you mean FUr and BDr, I used a modification of a Stadler alg. I still confuse them when doing sighted solve or accidentally do x or something and mess up, but I did check that my alg should work. U2 x U2 r' D2 r U2 r' D2 r U2 x' U2 r2

Anyway, I did my first MultiBLD today and it was a success! MultiBLD 2x2:p
2 cubes in 4:43.09 using old Pochmann. I'm still quite proud of it. It's about the same amount of information as a 3x3 cube and the time is about 1/2 that of my 3x3 pb.

I also got 2x2 cube BLD average and single best times:
Average: 1:17.39

Standard Deviation: 23.32

Best Time: 35.26

Worst Time: 2:11.27

Individual Times:

1. 52.51

2. 1:43.32

3. (35.26)

4. (2:11.27)

5. 57.45

6. 1:24.31

7. 1:24.31

8. 1:28.26

9. 1:53.81

10. 1:27.44

11. 41.36

12. 1:01.13
 
2x2x2 MultiBLD: 0/2 in 3:23. I would have gotten both if my father didn't come in the room and disrupt me.

2x2x2 MultiBLD: 3/3
Time was slow. I was disrupted during memo and had to move. I used my letter system and visual. I went slow to be careful. Today is a slow day for BLD. The time was probably like 10min. But at least I did it! With this system, I don't think I can do more than 6.
Must make Roman rooms...
 
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First 4x4x4 BLD solve, after 8 frickin' DNFs, finally 18:05.46. I think memo was either 6:xx minutes or 8:xx minutes, because I just took a glance and don't really remember now.

Self-figured commutator for centers (so I guess that's one type only?) How many types are there anyway? Can anyone provide any threads? Thanks.

r2 for edges. I know commutators are much much much faster but I prefer minimal thinking during the solve, gives me better accuracy, I think.

3OP for corners. Should I switch to old Pochmann for less memorization? Suggestions and advice needed here :p

Anybody else use the same system? I memorized centers, corners, edges. And executed centers, corners, edges. I know this isn't the most popular sequence around because I've never seen anybody do this (most people memorize ABC then execute CBA), so any suggestions from more experienced people around here?
 
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First 4x4x4 BLD solve, after 8 frickin' DNFs, finally 18:05.46. I think memo was either 6:xx minutes or 8:xx minutes, because I just took a glance and don't really remember now.

Self-figured commutator for centers (so I guess that's one type only?) How many types are there anyway? Can anyone provide any threads? Thanks.

r2 for edges. I know commutators are much much much faster but I prefer minimal thinking during the solve, gives me better accuracy, I think.

3OP for corners. Should I switch to old Pochmann for less memorization? Suggestions and advice needed here :p

Anybody else use the same system? I memorized centers, corners, edges. And executed centers, corners, edges. I know this isn't the most popular sequence around because I've never seen anybody do this (most people memorize ABC then execute CBA), so any suggestions from more experienced people around here?

Nice job! I use commutators for centers, r2 for edges, and 3OP for corners. So I guess I'm the same as you. (I use commutators for the "bad edges" in r2, though.) I memorize edges, centers, corners, then execute corners, centers, edges. The biggest advantage is that I don't have to put corners in long-term memory. Really, I could switch execution of centers and edges with very little difference, though.
 
Nice job! I use commutators for centers, r2 for edges, and 3OP for corners. So I guess I'm the same as you. (I use commutators for the "bad edges" in r2, though.) I memorize edges, centers, corners, then execute corners, centers, edges. The biggest advantage is that I don't have to put corners in long-term memory. Really, I could switch execution of centers and edges with very little difference, though.

I know about that advantage you're talking about, because I do that for 3x3 BLD. Here's what happened, I tried memorizing corners last and solving them first on the third or fourth try (don't remember) and it was the worst DNF with all centers screwed up because I probably didn't use centers safe algorithms for corners, that's why I ended up solving centers first so I don't have to worry about my corners algs.

By the way, how fast is your memo? (I consider you an above-above-average big cube BLDer/BLDist/whatever) What's slowing me down, is it my memo or execution? For that solve I think my memo was 8 minutes and execution was 10 minutes. I've got a feeling my execution is pretty damn slow.

Do most people have longer execution times or longer memo times?

Uh, also, why don't you memorize centers first since your initial cube rotation is done to maximize solved centers right? Wouldn't it be more convenient to continue memorizing centers from there?

And finally, isn't r2 MUCH slower than commutators 'cause commutators solve 3 pieces with 8 moves while r2 solves 1 piece with 6-7 moves (and like 20 moves for the bad cases)? What are the factors that make some people choose r2 over commutators?
 
Good questions.

I know about that advantage you're talking about, because I do that for 3x3 BLD. Here's what happened, I tried memorizing corners last and solving them first on the third or fourth try (don't remember) and it was the worst DNF with all centers screwed up because I probably didn't use centers safe algorithms for corners, that's why I ended up solving centers first so I don't have to worry about my corners algs.
I can understand that, but if you restrict yourself to just a few of the most useful corner algorithms, you're safe. I just use setup moves with A perms, the "Q perm" ((RB'R'B)*3), and a Q variant (U2 R2 U2 (RB'R'B)*3 U2 R2 U2).

By the way, how fast is your memo? (I consider you an above-above-average big cube BLDer/BLDist/whatever) What's slowing me down, is it my memo or execution? For that solve I think my memo was 8 minutes and execution was 10 minutes. I've got a feeling my execution is pretty damn slow.
My memorization and execution times are almost always very close to identical. It's strange, but every time I get a really slow memo time, my execution time is also pretty close to equally slow. I'm very surprised how closely it tracks. A typical solve is just a little over 5 minutes memorization, and just a little over 5 minutes execution. I'd say equal for each phase is a good amount to shoot for.

Do most people have longer execution times or longer memo times?
I think Chris Hardwick runs about the same - equal ratio execution to memorization. I've seen him take a lot longer on memo than on execution on a few solves if they're really bad to memorize, though; I think he's more consistent with his execution time than I am. He's pretty much always really fast with execution, but I'm not.

Uh, also, why don't you memorize centers first since your initial cube rotation is done to maximize solved centers right? Wouldn't it be more convenient to continue memorizing centers from there?
I don't know why; I just got used to doing it this way and never changed. And there's really not that much connection between deciding how to maximize solved centers and actually memorizing the centers, for me at least. Chris Hardwick had originally suggested the idea of memorizing and executing in opposite order, and I tried it and had success with it, so I stuck with it. It's better to get the centers solved first so you don't have to worry about center-safeness on parity fixes, so my way works okay, I guess.

And finally, isn't r2 MUCH slower than commutators 'cause commutators solve 3 pieces with 8 moves while r2 solves 1 piece with 6-7 moves (and like 20 moves for the bad cases)? What are the factors that make some people choose r2 over commutators?
Actually, I don't think it's MUCH slower, but I will agree that if you're perfect with commutators, it seems like it should be a little slower. The moves for r2 are really quick to execute, typically. And r2 solves 1 piece with 7 moves typically, but there are cancellations fairly often (for instance, if you're doing 2 pieces and the second one is directly interchangeable with the first with an R or L face turn, you can cancel out 3 moves - so 11 moves for the 2 pieces, and it's really easy to see the cancellation as you're going). And the most important thing is that r2 requires almost zero thinking, whereas the commutators still require me to think. I'm sure Chris has gotten beyond that, but not many people have; it's a lot of work to get where commutators come to you without even thinking. I of course never have the 20 move bad cases; I use 8 move commutators to solve 2 pieces when I hit those cases. I think it's the best of both worlds.

I am thinking that if I ever want to get as good as Chris or Rafal, odds are I'll need to actually switch back to full commutators on the edges. But I have my doubts whether I'll ever get good enough that such a change will be worth doing. If I'm doomed to never average below 8 minutes on a 4x4x4 (which I suspect I am), then I'm sure I can manage that using r2.
 
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