ALG TRANSLATiON!!

Someone755

Member
Joined
Jan 22, 2011
Messages
21
Yeah, I need some help with some algs.
So, can anyone translate these, so there won't be any 'x', 'y', or 'z' rotations of the cube?
These are some of them:

R U' R y U R U' R' F2
R2 y R U R' U' y' R' U R'
y' (U' R' U R)3x
y' U R' U2 R U' R' U' R
y' U R' U R U2 R' U R
R U' R' U y' R' U R
y' R' U R U' y R U' R'
U' R U R' U y' R' U' R

there are more in the attachment! could you please find them, and translate them? If you have a better alg, just add it by the picture!

please reply!!!
TNX!View attachment F2L XYZ HELP.docView attachment PLL XYZ HELP.docView attachment COLL XYZ HELP.doc
 

Attachments

If you want to remove the rotations from the alg, just input the moves after the rotation, then rotate the opposite way on this link.

In 'manipulate' at the bottom you can just click the rotation and select '-', it automatically removes the rotation and adjusts the moves.
 
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