cubefan4848
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- Sep 26, 2010
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- Winton, Queensland
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- 2011FLAY02
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Zeroing is applying certain moves before or during the intended solution to make certain pieces move around. Primary phasing deals with the corners of the cube. Secondary Phasing is the edges. Phasing can be done before the intended alg, to force a case that you can find easier, and mainly done by block builders. Or sometimes make a mistake by phasing, it's all up to the solver. Phasing during will make a "longer" solution but more speed optimized, this is what a lot of CFOP zeroing makes. Whether primary and secondary phasing is done either before or after is all up to the user
EDIT - There are other tricks like BSLL (block setup Last layer) where you continue primary phasing into LL to force a 1x2x2 on the LL and then using ZBLL algs to solve it. BSLL because you make a block to setup for an LL case :3
there are EO tricks like applying an EO alg to flip some edges making the cases faster or use fewer moves.
An example of phasing would be like doing one F2L pair over the other in order to force an OLL case that you like or similar.
I understand this a lot more than the first post and I was thinking about doing this yesterday without even knowing it was called zeroing