what is the 3x3x3 single WR boundary.

3x3x3 single WR boundary


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it IS undoubtebly the fastest method out currently

though blockbuilding methods have the most potential. it has fewer moves. so logically if someone can master blockbuilding methods..then yes
Constant 7tps for a 40 move solution (blockbuilding) = 5ish seconds
constant 7tps for 60 move solution (cfop) = 8-9ish seconds. these numbers are judgemental because OLL/PLL = higher tps but..yeah

blockbuilding has the most potential but noone has gotten insanely fast yet

CFOP can be around 40-45 moves average, trust me.
 
Constant 7tps for a 40 move solution (blockbuilding)
Keep in mind that F2L is extremely fingertrick and recognition friendly; 2-gen 7 tps is a lot easier than 3- or 4-gen.

That said, I think Roux's 2nd block overcomes this problem quite a bit. I'm not completely sure if it's better or not, but I think fast turning is a lot easier on Roux than, say, Petrus or Heise.
 
Roux involves blockbuilding and Big Green has gotten sub-10 averages of 12. Is that not insanely fast enough for you?

sub10 is insanely fast although the kind of speed im talking about is human limit speed
CFOP can be around 40-45 moves average, trust me.

it's not hard to get 40/45 but when im flying during a solve i dont do move count friendly algs (such as f2l cases) i do algs which can be performed fastest. one f2l pair can tkae a maximum of 11 moves to do, that's a lot.
 
it's not hard to get 40/45 but when im flying during a solve i dont do move count friendly algs (such as f2l cases) i do algs which can be performed fastest. one f2l pair can tkae a maximum of 11 moves to do, that's a lot.

So just don't do 'algs' or 'cases' as you're using those words. Real f2l is a lot more than just that. One f2l pair might take that many (11) moves, but on the vast, vast, vast majority of scrambles you can do something differently earlier, and that's the whole point.

The human limit should include the ability to get 25 move f2ls at a consistent 5-6tps and reduced length LLs using hundreds of different tricks.
 
So just don't do 'algs' or 'cases' as you're using those words. Real f2l is a lot more than just that. One f2l pair might take that many (11) moves, but on the vast, vast, vast majority of scrambles you can do something differently earlier, and that's the whole point.

The human limit should include the ability to get 25 move f2ls at a consistent 5-6tps and reduced length LLs using hundreds of different tricks.

i use basic multislotting in my solves (pairing up easy cases/destroying bad pairs)
U2 R2 U2 R' U' R U' R2
do that backwards, yest taht's an 8 move f2l, though that's so slow for me to perform as compared to.. U R U' R' U' R U' R' U R U' R'
 
I was curious as to the move count of fridrich, and I did an average of 12. It came out to be 53 moves on average. I still think there is a lot of room for improvement in my F2L movecount, so I'd definitely agree with Rowan, and say that a 45 move average with Fridrich is possible.

ts;dr Fridrich > all
 
I was curious as to the move count of fridrich, and I did an average of 12. It came out to be 53 moves on average. I still think there is a lot of room for improvement in my F2L movecount, so I'd definitely agree with Rowan, and say that a 45 move average with Fridrich is possible.

ts;dr Fridrich > all

I got 53.5 with non-colour-neutral free-fop (my speed method):

50, (41), 65, 46, 60, 47, 52, 52, 51, (65), 55, 57
 
i use basic multislotting in my solves (pairing up easy cases/destroying bad pairs)
U2 R2 U2 R' U' R U' R2
do that backwards, yest taht's an 8 move f2l, though that's so slow for me to perform as compared to.. U R U' R' U' R U' R' U R U' R'

Why are you in this thread talking about yourself?

listen to Rowan, btw your reply didn't really have anything to do with the theory of his post/what you bolded.
 
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I think the WR boundary is low!!! probably around 4 sec. You got to figure. If someone gets an easy X-cross (3-4 moves) and a LL skip it could easily be sub 5 with the right cuber.
 
me be i truly needed to make the poll bigger and add 4 sec. But still i believe that 4.5 is the limit.
And if you see the poll now nobody is wrong, the 4 people who voted (7.00-6.50) are walking on a thin ice douh :D
 
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