_D2_
Member
- Joined
- Aug 7, 2010
- Messages
- 21
Hi guys, his thread is not about how to get faster but i'm going to make a comment, I need/want to get faster because i average 1:20min
fp) but before that i feel like i'm a robot solving a cube so i would like to know commutators, permutators and things that help me understand the cube, understand the algorithms. I would try to solve it intuitively but i got the algorithms stuck in my head:fp.
I ordered a 2x2, guhong, 4x4, sqr-1 and pyraminx and i'm going to toy around with them to see if it can help me understand puzzles overall too.
So what i'm asking is how do you create algorithms, any tutorials, i have Joels guide here but i need more, about orientation too and 2-cycles, how do you watch a set of cubies(the ones you need to restore later) and the ones to orientate or permutate. If that factorial and permutation math things are good to know, i'm learning them next week. I want to know this stuff to stop feeling like a robot and hopefully create my own algorithms and maybe methods too.
Bonus: So i know practicing is the only way to get faster, but like 100 solves a day sounds a bit boring, any way to spice it up
?
Ps: if this wall of text is too much for you i can organize it
EDIT: Found a theory for creating algorithms (or macros that solve the cube as said in the text) here is a small part, the most important one. I didn't read the whole text yet, stopped at cycles.
I ordered a 2x2, guhong, 4x4, sqr-1 and pyraminx and i'm going to toy around with them to see if it can help me understand puzzles overall too.
So what i'm asking is how do you create algorithms, any tutorials, i have Joels guide here but i need more, about orientation too and 2-cycles, how do you watch a set of cubies(the ones you need to restore later) and the ones to orientate or permutate. If that factorial and permutation math things are good to know, i'm learning them next week. I want to know this stuff to stop feeling like a robot and hopefully create my own algorithms and maybe methods too.
Bonus: So i know practicing is the only way to get faster, but like 100 solves a day sounds a bit boring, any way to spice it up
Ps: if this wall of text is too much for you i can organize it
EDIT: Found a theory for creating algorithms (or macros that solve the cube as said in the text) here is a small part, the most important one. I didn't read the whole text yet, stopped at cycles.
Obtained @ http://www.geometer.org/rubik/group.pdf3.1 Order
The question is, how do you discover these macros that do very small, specific things and
leave most of the cube unaltered? It turns out (and we shall see why later) that if you have a
macro with a certain order and you apply it for half or a third of that number of steps, the result
is often a usable (although usually very long) macro.
As an example, consider the FFRR macro that we experimented with before. We found (in
three different ways, hopefully) that the order of this macro is 6. The “large” divisors of 6 are
2 and 3, so you may find interesting macros by repeating the FFRR combination twice or three
times.
To do this, reset the cube and type FFRR into the “CurrentMacro” window. If you press the
Apply Macro button twice there’s a sort of a nice pattern, but it moves far too many facelets to
be useful for solving the cube. Press it a third time, however, and you’ll see that the net result is
that two pairs of edge cubies are exchanged and everything else remains exactly as it was before.
Thus FFRRFFRRFFRR might be useful to you as you’re solving a cube.
It’s easy to look for such macros. Simply type in various (usually short) sets of moves and
find the order of that operation. If that order is divisible by a small number like 2 or 3 or perhaps
5, try dividing the order by that number and applying the macro that number of times. There
is a shortcut for doing this. Suppose you find a pattern that repeats every 90 moves (the macro
FFLLBR, for example, has order 90). If you want to see what this does to the cube after 45
moves (for a total of 45×6 = 270 moves, which would be fairly painful to use), you can simply
type the following into the “Current Macro” window: “45(FFLLBR)”. A number in front of a
group of moves in parentheses tells Rubik to repeat the stuff inside that many times. These
groupings can be nested, but this will not be too useful for finding cube-solving macros.
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