One-look PLL recognition tutorial

StachuK1992

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So, basically, this tutorial thing teaches one how to recognize what PLL case you have by only really looking at the F and R faces, namely the top-most 6 stickers.

This took a good deal of time, but probably sucks anyway. Reviews welcome, and I hope this is helpful to at least someone; it was to me.


Here are the files, yo:
.odt
.pdf
take your pick. They're hosted courtesy of Dropbox.

[statue]
 
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stachuuuuuuuuuuu

I always try to do this, but now that you actually made a document, I think I will start learning this for srs

Thanks :D:D:D:D:D:D:D:D:D

EDIT: The pictures aren't showing, but I think I can deduce them anyway (<-- I blame this on Mac)
 
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Is black supposed to be opposite of red?
why is orange black?

Sorry, but yes. My color scheme...sorry...get used to it :p

I'm colorblind, and orange is too close to other colors for me to not change it (virtually and on real cubes)

EDIT: The pictures aren't showing, but I think I can deduce them anyway (<-- I blame this on Mac)
the .rtf if text-only on all systems.

Did you try both the .odt and the .doc?

Hrm, if all else fails, I'll make a .pdf of it.
 
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Thanks for the document! It probably would have been better with a standard color scheme for popular use, but it works almost as well without it anyway.
 
Thanks for the document! It probably would have been better with a standard color scheme for popular use, but it works almost as well without it anyway.
:)
Thanks, and sorry again to all who are bothered by my color scheme, but the jist of the document was created forever ago in pieces to help me learn it, so I used my color scheme. ;p
 
Thanks for this, even though there's really nothing groundbreaking in this tutorial it ill surely come in handy for people starting with full PLL
 
Why is yellow always on top? ;-)
Maybe some people arn't color neutral?[/quote]
heehee. I figure most people are white-crossers, and only white-crossers, so I made it that way so more people could understand it.

Plus, with me using ZZ, the orientation of the cube kinda has to be somewhat constant for me to be able to recognize the EO. :p

Thanks for this. I was wanting to learn this but I didn't know where to start. I hadn't thought about checking the permutation of the corners first. :fp

Yeah, it's probably not the best method, but until I (or someone else) discovers a better method, I'm sticking with this. :)

Thanks for this, even though there's really nothing groundbreaking in this tutorial it ill surely come in handy for people starting with full PLL
Yeah, nothing groundbreaking at all, but I think it should help nonetheless.
 
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