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Coracle - Corner Lookahead Trainer

There is a help link at the top of the page...


1:07:xx but I kept seeing fail. I first was misreading the inner squres (although I guess I should just learn the keyboard commands as it'd be easier, not to mention I'd probably not get confused as much).

Quite a useful app. Sarah what is your PB single and AO5 (Of the cube not this game)?
 
Sarah what is your PB single and AO5 (Of the cube not this game)?
7.xx, 9.9x
I use a different colour scheme though :p

What's NOU stand for/mean?
NO U... face stickers are shown (no yellow stickers)

I know my color scheme fine, but the problem arises when I see, for example, a corner with green and red. How can I tell if the third color is white or yellow?
Wat
You clearly don't know your colour scheme well if you're asking that question :p

The white-red-green corner has those colours going in a clockwise direction and the yellow-red-green corner has those colours going in a counterclockwise direction.
 
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Also could we limit it to 4 corners? I realize getting better at all colors would be great, but if all I were to worry about would be my white faced corners, that cuts half of them out to learn. I guess if I wanted to be color opposite type neutral it'd benefit me to just suck it up and get good at all of them :P But for now I'm focusing on white cross, so it'd be easier for me to just get good at those.

Or another good rhyme for the reason would be concentrate on say 2 corners, in various places on the cube you've provided, get good at recognizing those, I think recognition would get better quicker.
 
Congrats on the sub-10 Sarah, you've raised the bar pretty high! :eek:


Erm, I like it...but can we possibly have a way to change color schemes? (I'm so rawr with my black instead of orange. heehee)
Hmm well it is *possible* yes, but whether I have the time to do it is another question. I would hope to be able to do it, but programming wise I already have a very long list of things to do.

An easy way to do it would be to download the source and alter the colour shceme yourself. The patch would be to change line 60 so that the COLS variable uses a different list of colours. For example, at the moment it is set to: 'yrbwog', but you could change it to something like 'prbwog'. (see VisualCube documentation for an explanation of the colour codes).


Also could we limit it to 4 corners? I realize getting better at all colors would be great, but if all I were to worry about would be my white faced corners, that cuts half of them out to learn. I guess if I wanted to be color opposite type neutral it'd benefit me to just suck it up and get good at all of them :P But for now I'm focusing on white cross, so it'd be easier for me to just get good at those.

Or another good rhyme for the reason would be concentrate on say 2 corners, in various places on the cube you've provided, get good at recognizing those, I think recognition would get better quicker.

Reducing the range of possible corners would be about as useful as learning how to solve the dodo cube ... so no :p

With regards your second request, this feature already exists. Try clicking on the L, R or D checkboxes.
 
I know my color scheme fine, but the problem arises when I see, for example, a corner with green and red. How can I tell if the third color is white or yellow?
Wat
You clearly don't know your colour scheme well if you're asking that question :p

The white-red-green corner has those colours going in a clockwise direction and the yellow-red-green corner has those colours going in a counterclockwise direction.
That's exactly what I thought, but it seemed that there was a better method.
 
Cride after reading my post I realized I could access all those options with the L R D and NOU options. I think I just got burnt out on failing so hard. I thought I knew my color scheme (have no problem solving the centers correctly on bigger cubes) but apparently not as well as I need to. I'm hoping this improves my F2L lookahead quite a bit as I'm learning a lot.
 
I know my color scheme fine, but the problem arises when I see, for example, a corner with green and red. How can I tell if the third color is white or yellow?
Wat
You clearly don't know your colour scheme well if you're asking that question :p

The white-red-green corner has those colours going in a clockwise direction and the yellow-red-green corner has those colours going in a counterclockwise direction.
That's exactly what I thought, but it seemed that there was a better method.

The way I do it is to visualise how I would place the corner. It is always one of two options. If mentally placing it works then its the corner you think it is, if not then it's the 'other' one. To improve speed I also use reference points, so that I know how certain corners should look in each of the possible positions without having to mentally place them.

... that's how I do it, but then I'm not as fast as Sarah!


Another way to do it could be by imagining the corner is already placed and the colours which would surround it. It works for me, but is much slower.


I'm hoping this improves my F2L lookahead quite a bit as I'm learning a lot.
Well if you weren't considering partially visible corners, then once you've mastered this you will be 'seeing' 3 times more corners than before!
 
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I cheated and took Sarah's method of recognizing colors via cw/ccw patterns, it helped a lot! I finally got down to 44 seconds (but I don't play this back to back for hours, I played for about 10 minutes, watched a movie, played a bit, watched the new episode of burn notice, played again, etc).

I just typed a paragraph about how you could potentially use this same technique to train F2L (CFOP method), but then I realized that it'd just be best to solve the F2L on a cube. However your corner identification drill is totally awesome.
 
Bump, because this is awesome.

What I'm doing is that since my perspective for BLD is yellow on top, and orange in front, I am master at that corner. If the two colors are orange/red, or blue/green, and not yellow/white, I first imagine the corner going to the U layer if it's not already, and if it has orange/red on the right, I count that as one 'flaw'. If it has red or green in it, I count it as a 'flaw' also (both red and green on one corner is 2 flaws). If it has an even number of flaws, it is yellow on top. Otherwise, it's white. I have a brute-force checker in my head for cases where it has white or yellow visible. It's very intuitive and hard to explain.

My PB so far, from little training, is 22.31. I am also color neutral, so would that make it harder for me, as well as other CN people?
 
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I cheated and took Sarah's method of recognizing colors via cw/ccw patterns, it helped a lot!
I never said that that's the method I use :rolleyes:

Most of it is just gut-feeling actually. When white is one of the stickers that show up, I can just tell what colour the missing sticker is because only one of the two possibilities look right to me. I'm quite familiar with the colour scheme since I "memorized" it so I can inspect the cross faster. Only using one colour cross does have an advantage. :p

The only time I use a real method is when white is not one of the stickers that show up. I know that when white is on D, the surrounding colours are green, orange, blue and red in that order from left to right. So if white is not one of the colours showing and the two colours don't "spell": GO, OB, BR or RG (pretending that the missing sticker is on D), then the missing sticker is yellow.
 
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yay, sub 10. Nice program Cride
definately needed to use the keyboard to get this
 

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