Faz
Former Clock NR Holder
- Joined
- Apr 24, 2008
- Messages
- 4,250
- Location
- Melbourne, Australia
- WCA ID
- 2009ZEMD01
- YouTube
- Visit Channel
OK this is just an idea, and I'm trying to work out the pros and cons of this idea.
Please note, this is not intended for slower solvers, mainly for those of us that are sub 20 seconds for OH.
- OH PLL's are generally very annoying to solve.
- Except the edge PLL's
- Basically, my idea is to solve OLL and CP at the same time. This is 6 cases per OLL. Some of them, however, you already know.
- 55 OLL's (Yes, they all have different COLL though
)
- 42 COLL cases (You should know all these by now, unlike me)
- Other random tricks you may have picked up
Now, this makes 6 cases for each OLL at the maximum. Some may be reflected, but I don't think that reflecting algs would be a good idea in OH.
So, 330 cases - ~100 - minus other tricks = Approximately 200 algs (Yes, I am being optimistic here)
Also, if I were to learn them, I wouldn't learn them for 0 edges OLL's, as I rarely, if ever, get 0 edges cases in solves anymore. That takes away ~30 algs.
These algs can not only be used for OH, but would also work really well on 4x4, and big cubes, where a bad G perm can cost you a World record
A few setbacks
- I haven't tried generating any algs yet, and I'm not sure how long they will be. When/if I get algs, I will make them as fingertrick friendly as possible.
- Full edge control -> COLL -> EPLL might work just as effectively.
- Recognition might not be easy, but it would be easier than NeoPLL
Also, if this goes ahead, I'll call it FazLL
Any thoughts?
Please note, this is not intended for slower solvers, mainly for those of us that are sub 20 seconds for OH.
- OH PLL's are generally very annoying to solve.
- Except the edge PLL's
- Basically, my idea is to solve OLL and CP at the same time. This is 6 cases per OLL. Some of them, however, you already know.
- 55 OLL's (Yes, they all have different COLL though
- 42 COLL cases (You should know all these by now, unlike me)
- Other random tricks you may have picked up
Now, this makes 6 cases for each OLL at the maximum. Some may be reflected, but I don't think that reflecting algs would be a good idea in OH.
So, 330 cases - ~100 - minus other tricks = Approximately 200 algs (Yes, I am being optimistic here)
Also, if I were to learn them, I wouldn't learn them for 0 edges OLL's, as I rarely, if ever, get 0 edges cases in solves anymore. That takes away ~30 algs.
These algs can not only be used for OH, but would also work really well on 4x4, and big cubes, where a bad G perm can cost you a World record
A few setbacks
- I haven't tried generating any algs yet, and I'm not sure how long they will be. When/if I get algs, I will make them as fingertrick friendly as possible.
- Full edge control -> COLL -> EPLL might work just as effectively.
- Recognition might not be easy, but it would be easier than NeoPLL
Also, if this goes ahead, I'll call it FazLL
Any thoughts?