ZBLL algs?

guitardude7241

Veteran
Joined
Jul 11, 2008
Messages
437
Location
Tennessee
this is now the zbf2l/zbll thread. feel free to ask questions, algs will be on this post soon.
 
Last edited:
I don't believe he put them all anywhere yet. Also, don't make a thread for questions for specific people, PM them instead.

I tried, I can't.

Explain please.

Find a post by him, and click on his user name, then try to pm him. You can't.
I don't believe he put them all anywhere yet. Also, don't make a thread for questions for specific people, PM them instead.

I tried, I can't.

Explain please.

Find a post by him, and click on his user name, then try to pm him. You can't.

Ugh...:fp userCP>>Send New Message>> Recipient(s) Usernames>> Cubes=life

:fp at you. you should've tried first, don't correct me when you can't even do things yourself.
 
Last edited:
I don't believe he put them all anywhere yet. Also, don't make a thread for questions for specific people, PM them instead.

I tried, I can't.

Explain please.

Find a post by him, and click on his user name, then try to pm him. You can't.

Okay, but I would have specified that in my post. I also would have just asked him in a reply to one of his posts, but oh well.
 
You could've also used the One Answer Question thread.

I don't think there is any place with a collection of ZBLL algorithms... maybe YOU could make one!
 
I don't believe he put them all anywhere yet. Also, don't make a thread for questions for specific people, PM them instead.

I tried, I can't.

Explain please.

Find a post by him, and click on his user name, then try to pm him. You can't.

Ugh...:fp userCP>>Send New Message>> Recipient(s) Usernames>> Cubes=life

1. Cubes=Life has chosen not to receive private messages or may not be allowed to receive private messages. Therefore you may not send your message to him/her.

Cubes=Life cannot receive pms period.
 
Ah, yes, I've only uploaded one set.

http://www.speedsolving.com/forum/showpost.php?p=260802&postcount=46

I got a bunch of algorithms from other various places on the internet. i.e. the 2GLLs from Chris' site, Dan's old site, and the T set from Jason's site.

Generating and selecting the algorithms was a pain and tooks weeks, and because of my labor, I'm only sharing as much as i took from other sites. (One set.)

Oh and EDIT: They're on the second page of my photo bucket.
http://s211.photobucket.com/albums/bb175/ughifusdf/?start=20
The notation is a bit weird, and the handwriting is illegible in some places.
In my notebook is the only place where I have the algorithms, so if you have questions about the cases, I can answer them in this thread.
 
Last edited:
Ah, yes, I've only uploaded one set.

http://www.speedsolving.com/forum/showpost.php?p=260802&postcount=46

I got a bunch of algorithms from other various places on the internet. i.e. the 2GLLs from Chris' site, Dan's old site, and the T set from Jason's site.

Generating and selecting the algorithms was a pain and tooks weeks, and because of my labor, I'm only sharing as much as i took from other sites. (One set.)

How do you generate every case? cube explorer is probably the way you do so, but i'm talking about how do you know every single case that'll come up.
 
Ah, yes, I've only uploaded one set.

http://www.speedsolving.com/forum/showpost.php?p=260802&postcount=46

I got a bunch of algorithms from other various places on the internet. i.e. the 2GLLs from Chris' site, Dan's old site, and the T set from Jason's site.

Generating and selecting the algorithms was a pain and tooks weeks, and because of my labor, I'm only sharing as much as i took from other sites. (One set.)

How do you generate every case? cube explorer is probably the way you do so, but i'm talking about how do you know every single case that'll come up.

Isn't it just COLL's x PLL's ?
 
^Cyrus is right.

Ummm, I don't use Jason/Dan's way of recognition.
I prefer to AUF the COLL by aligning the UFR corner and looking at the edge cycle.

It's starting to get faster for me.
My problem isnt recognition, but rather recall. >.<

Oh, I know the cases from experience from generating hundreds of algs.
There are only 12 possible Edge cycle cases for each COLL.
If the coll has an even number of edge cycles, then i know how to generate that case.

Also, I know the weird mirroring tendencies of the algs, also from experience and practice.


Lastly, I once got a PM which pissed me off greatly, and so, no moar PMs.
 
Last edited:
^Cyrus is right.

Ummm, I don't use Jason/Dan's way of recognition.
I prefer to AUF the COLL by aligning the UFR corner and looking at the edge cycle.

It's starting to get faster for me.
My problem isnt recognition, but rather recall. >.<

Oh, I know the cases from experience from generating hundreds of algs.
There are only 12 possible Edge cycle cases for each COLL.
If the coll has an even number of edge cycles, then i know how to generate that case.

Also, I know the weird mirroring tendencies of the algs, also from experience and practice.


Lastly, I once got a PM which pissed me off greatly, and so, no moar PMs.

thank you very much. i'll see about generating a few cases, and i could be willing to finish generating more.
 
All-righty~

Um, if you ever have a question about ZBLL, just bump up a thread with ZB in the title, and I'll be sure to read it. :p

I might not be super willing to share all my algs, but I can share help and advice easily.
 
I made the comment earlier. Is it possible to rather optimize the ZBLL system by similarities in algorithms. Right now, we seem to be compiling the 'fastest' system of algorithms rather than the rather than an organized system.

What I mean is that something like Joel's page for OLLs is organized. Not by shapes, permutations, or similarities in pictures of orientations. Its categorized by move types. Much like the BH method that Chris and I use for blindfolded cubing.

Just like the sune, and double sune, and deep sune are all so closely related. Could it be possible to simplify the method by taking a different point of view on the system?

A lot of algorithms in OLL can be solved just by taking a c/e pair out and re-inserting.

RUR'U R'FRF' RU2R'
RU2R' R'FRF' RU2R'
RUR'U' R'FRF'
F RUR'U' F'

Its all so closely related by move type, rather than by similarities of apperance or case recognition.

Just like my J perm and my V perm are very similar.
Just food for thought. Categorizing the BH method allowed Chris and I to learn and teach others about our blindfolded method so that they had a solid understanding.

A lot more is going on in a ZBLL system than a BH system. Yet the case counts are both extraordinarily high.

378 for corners;
440 for edges;
440 for x-centers;
440 for t-centers;
506 for wings;

These are just for permutations. There are other tricks that can be used. Also another 132 center cases that are neglible in a non-supercube scenario. When we first tried to compile the system case for case. It was astounding, it was tiresome and tedious. It seemed almost impossible. We knew that there had to be a better way. Finally we compiled every single optimal corner case. Then I started looking at them, I started to notice move counts. Wait why are all of the cases with URB and DBR higher? What wait a second these cases aren't commutators are they? Questions started popping into my head. We then realized that the move counts brought about categorization to the system. Which made learning the system far simpler.

Somebody tried recently compiling the OLL system in a grid matrix.
Edge orientation cases x Corner Orientations cases
Beautiful organization method. Bad method for learning 57 algorithms. Much less taking on a system the scale of ZBLL or BH.

Those taking the system seriously, consider this different view of learning your system.
 
Ahhhh yess, you're most definitely right.

I also made mental note of similar turns when I memorized ZBLL.
I estimate around 8-10 algorithms with the same basic "concept" so to speak.
Using the same basic turns with different turns leading up to and ending with.

But, I have my own categorization, and I've already memorized my cases with my own idiosyncrasies. So it's too late for me.
 
Back
Top