TMOY
Veteran
IIRC Doudou's 1.66 solve at Toulouse Summer Open 2008 was 8 moves.14 Erik Johnson 1.72 USA US Nationals 2009
20 Phil Thomas 1.86 USA Wisconsin Open 2008
maybe more.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
IIRC Doudou's 1.66 solve at Toulouse Summer Open 2008 was 8 moves.14 Erik Johnson 1.72 USA US Nationals 2009
20 Phil Thomas 1.86 USA Wisconsin Open 2008
maybe more.
Look at this: sub-1.5 single, 7 second average - is that fair, and is the single solve representative of that person's skill? No, it is not.
TomZ's idea of discarding scrambles with 5 or fewer moves is a good one although it is still somewhat arbitrary.
As I recall, Javier's 1.63, Patrick's NAR, Eric's current NAR, and this most recent scramble from WC were all FOUR moves. Not five or six or seven, but FOUR. So wouldn't discarding all positions <5 moves from solved make a lot more sense?
I don't mean offense to Erik, but rather to people who are slower than me at 2x2 but have had their lucky sub-2 single.
I have heard that in Worlds there was one group of 2x2 competitors who had the extremely easy scramble, and another group which did not. This is an extremely unfair situation and I'd like to remind anyone who reads this topic that the whole purpose of removing extremely easy scrambles is to remove these unfair situations where people feel disadvantaged by not being in a particular competition or solving group. The single ranking for any event, even 2x2, should be determined more by the person's speed and luck than by the scrambles they are given.
I have heard that in Worlds there was one group of 2x2 competitors who had the extremely easy scramble, and another group which did not. This is an extremely unfair situation and I'd like to remind anyone who reads this topic that the whole purpose of removing extremely easy scrambles is to remove these unfair situations where people feel disadvantaged by not being in a particular competition or solving group.
Kenneth: Actually that IS the worst example I could find... your brother has a single/avg ratio of 0.296 and a single/avg rank ratio of 0.126, whereas Antoine has a single/avg ratio of 0.199 and a single/avg rank ratio of 0.006 (!!!). So I think Antoine's case is definitely more unfair to other competitors such as me.
Not quite, but I am saying that people who are slower than me (and I am not even fast) do not really deserve such a fast single time. If someone is much faster than me, maybe a sub-2 single can be gotten on a normal solve.So what you are saying is that it's OK to be lucky if you are faster than you?I don't mean offense to Erik, but rather to people who are slower than me at 2x2 but have had their lucky sub-2 single.
But that is the thing, I don't think the 2x2 single ranking HAS TO be pointless. Anyway, I don't want to 'erase' the times, just mark them somehow so that they don't show up on the single ranking. A lucky single does not affect an avg5 much if at all.the single 2x2 ranking is indeed pointless, and so are almost all the other single solve rankings (except for the blds)
luck is part of the game and I don't think we should try to remove it.
It's not fair to just erase a lot of times. What happens with the averages?
the winner is decided by average, so even if someone gets a stupid scramble, they won't win if they're not good enough
A lucky single does not affect an avg5 much if at all.
A lucky single does not affect an avg5 much if at all.
Why does this thread exist then?
I think this could restore some legitimacy to the 2x2 single solve event.
http://mzrg.com/miniSites/scramblers/222 11moves.html
I'd like to propose for this to become WCA-official but this type of thing isn't under consideration right now so there is no point in posting it in the WCA forum yet. Anyway this is a modification of the current WCA-official scrambler. Here are the changes:
- The official scrambler does 500 moves to find the random position, but this one is better because it simply picks a random position directly.
- This scrambler will discard scrambles that are 7 or fewer moves from solved (this happens <20% of the time). This means that with this scrambler there are no incredibly easy solves! I think this could restore some legitimacy to the 2x2 single solve event.
- The scrambles here are always 11 moves (the maximum number of moves a 2x2 scramble could require) so there is no way to tell how easy a scramble is by looking at the moves.
- I removed the "minimum scramble length" thing because that was not necessary.
- I cleaned up the code a LOT, removing any unused functions and rewriting some things to make them smaller without changing what they did. (For comparison's sake, this is 10kb and the official one is 16kb.)
True, which is why introducing this would mean introducing a whole new event, due to the almost impossibility of breaking Erik's record with proper scrambles.You guys do know that there is no single solve event?
There's only an average event and a wall of fame for people that are lucky and skilled. The same scramble at Geneva where handed to several people and yet only one a few were able to break the current wr at the time. Luck is a big part of records but not the largest part.
Timer start, pick up cube, execute 7 moves, drop cube, stop timer. This was done in 0.96? WTF?!?! Did someone recreate the solution? I would be interested to see it. I can barely do 4 moves in that time, and that is 4 random moves. Insanity.ZB: Erik's solve was 7 moves.