you know… i always had this method idea which is only a 3 step method. two of the steps are algorithmic and it would average 30 something moves. the alg count tho…After looking into alottt of methods, yea pretty much all of them are basically petrus and roux varients(solving blocks then doing eo in some way or have to use zbll at the end). anyway I really liked rhe ideas of mehta method, tripod, heineas (or whatever its called) and how roux works in last six edges. These were truly unique, but "can we really make such mind boggling methods today that aren't copies of other methods?" Is the true question today