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I made a Python application that simulates a 3-dimensional 2x2x2 cube on the 2D flat surface, in an "unfolded" way.
This little project was inspired by Burkard Polster's video, "How to build and solve a 4D Rubik's cube in physical 3D (no simulator!)"
I needed the lower dimension version (3D cube on a 2D surface) for a presentation, but I couldn't find any. So I made it myself in Python, and I call it "2D Hedgehog".
Here you can try it online:
And here is the code if you are interested:
GitHub - HantosNorbert/2D-Hedgehog: A graphical application that simulates a 3-dimensional 2x2x2 Rubik's Cube "unfolded" into 2D.
A graphical application that simulates a 3-dimensional 2x2x2 Rubik's Cube "unfolded" into 2D. - HantosNorbert/2D-Hedgehog