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My name is Bernard and I can solve the Megaminx, using the beginner method.

I also have a chess master ranking on lichess.org

I’ve been searching for videos on YouTube on how to become a speed solver for the Megaminx, but I find that those videos are not user-friendly at all.

Does anyone have a good suggestion for a Megaminx speed solving video?
 
Welcome to the forums

I'm no expert at megaminx, but there are a lot of people here that can help, I would recommend you to search if there is a thread about megaminx improvement here, if not, you could make one so that the megaminxers see it

Also, do you have any tips for how to become good at cheese for a beginner like me?
 
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We should rename this to Chess help.

@CubeLite here is advice from a good chess player.

First off, I would like to say that I know nothing about Lichess.org and its ranking system, so I'm not sure how good Chessmasterottawa is. If Chessmasterottawa has anything else to say about this, feel free to jump in.

1. Master the Fundamentals​

Tactics First​

Roughly 80–90% of decisive games at club level are decided by a tactical oversight. If you can see forks, pins, skewers, discovered attacks, and back‑rank threats before your opponent does, you win material, and often, the game. Solve 5–10 puzzles every day. Use an app or website that adapts to your level so you’re always working at the edge of your ability. Chess.com allows free users to do 3 free puzzles and other puzzle mini-games every day. After solving a puzzle, don’t just look at the “right” moves, but study why alternative defenses fail. Over time, you’ll build an internal library of tactical advantages that you spot instantly in your games.

Basic Endgames​

King + Pawn vs. King: When two kings stand on the same rank, file, or diagonal with one square between them, the player not to move “has the opposition.” With opposition you can force the enemy king backward, clear the way for your pawn to advance, and ultimately promote.
Maneuver your king to confront the opponent’s king directly (e.g. White Kd4 vs. Black Kf6). When it’s Black’s turn to move, he must step aside, letting you penetrate.
The “Square” Rule: Draw an imaginary square from the pawn to the promotion rank; if the opposing king is inside that square (or on its boundary), he can catch the pawn; if he’s outside, he can’t. Before you march your pawn, glance at this square to know if you need to bring your king closer first.
Rook Endgames: Rook endings occur in roughly half of all games that reach an endgame. They’re famously tricky as small inaccuracies can turn a win into a draw. If you wish, I can explain more on this with ideas like The Philidor Position or The Lucena Position.

2. Analyze Your Own Games Relentlessly​

Self‑Annotation​

Without an engine, go through your recent games and answer at each move:
  • “What was my idea here?”
  • “What alternative candidate moves existed?”
  • “Did I miss a tactic or positional nuance?”
Flag blunders and inaccuracies with symbols

Engine‑Assisted Review​

After self‑analysis, run the engine at moderate strength. Identify where your evaluation deviated most from the engine’s. Look for why you missed the tactical shot or positional resource. Maintain a “Mistake Log”: Categorize errors: tactical oversight, time trouble, opening unfamiliarity, endgame slip. Every week, choose your top two error categories and do targeted drills.


Set SMART goals:​

Specific: “Solve 150 double‑attack puzzles this month.”​
Measurable: Track puzzles solved and accuracy rate.​
Achievable: Don’t overshoot—aim for 70%+ success on new motifs.​
Relevant: Align goals with your weaknesses.​
Time‑bound: “Reach a 1200 online blitz rating in 8 weeks.”​


Lastly, don't do what I did and memorize an opening, but rather learn one.

Select a small repertoire: As White, pick one 1.e4 and one 1.d4 system; as Black, one against 1.e4 and one against 1.d4. For example: White: Italian Game (1.e4 e5 2.Nf3 Nc6 3.Bc4) and Queen’s Gambit Declined. Black: Classical French and Slav Defense. Understand the “why” for each opening. What pawn structures arise? Which minor piece trades are favorable? Where do the kingside and queenside pawn breaks happen?




And remember to have fun.
-pTr​
 
We should rename this to Chess help.

@CubeLite here is advice from a good chess player.

First off, I would like to say that I know nothing about Lichess.org and its ranking system, so I'm not sure how good Chessmasterottawa is. If Chessmasterottawa has anything else to say about this, feel free to jump in.

1. Master the Fundamentals​

Tactics First​

Roughly 80–90% of decisive games at club level are decided by a tactical oversight. If you can see forks, pins, skewers, discovered attacks, and back‑rank threats before your opponent does, you win material, and often, the game. Solve 5–10 puzzles every day. Use an app or website that adapts to your level so you’re always working at the edge of your ability. Chess.com allows free users to do 3 free puzzles and other puzzle mini-games every day. After solving a puzzle, don’t just look at the “right” moves, but study why alternative defenses fail. Over time, you’ll build an internal library of tactical advantages that you spot instantly in your games.

Basic Endgames​

King + Pawn vs. King: When two kings stand on the same rank, file, or diagonal with one square between them, the player not to move “has the opposition.” With opposition you can force the enemy king backward, clear the way for your pawn to advance, and ultimately promote.
Maneuver your king to confront the opponent’s king directly (e.g. White Kd4 vs. Black Kf6). When it’s Black’s turn to move, he must step aside, letting you penetrate.
The “Square” Rule: Draw an imaginary square from the pawn to the promotion rank; if the opposing king is inside that square (or on its boundary), he can catch the pawn; if he’s outside, he can’t. Before you march your pawn, glance at this square to know if you need to bring your king closer first.
Rook Endgames: Rook endings occur in roughly half of all games that reach an endgame. They’re famously tricky as small inaccuracies can turn a win into a draw. If you wish, I can explain more on this with ideas like The Philidor Position or The Lucena Position.

2. Analyze Your Own Games Relentlessly​

Self‑Annotation​

Without an engine, go through your recent games and answer at each move:
  • “What was my idea here?”
  • “What alternative candidate moves existed?”
  • “Did I miss a tactic or positional nuance?”
Flag blunders and inaccuracies with symbols

Engine‑Assisted Review​

After self‑analysis, run the engine at moderate strength. Identify where your evaluation deviated most from the engine’s. Look for why you missed the tactical shot or positional resource. Maintain a “Mistake Log”: Categorize errors: tactical oversight, time trouble, opening unfamiliarity, endgame slip. Every week, choose your top two error categories and do targeted drills.


Set SMART goals:​

Specific: “Solve 150 double‑attack puzzles this month.”​
Measurable: Track puzzles solved and accuracy rate.​
Achievable: Don’t overshoot—aim for 70%+ success on new motifs.​
Relevant: Align goals with your weaknesses.​
Time‑bound: “Reach a 1200 online blitz rating in 8 weeks.”​


Lastly, don't do what I did and memorize an opening, but rather learn one.

Select a small repertoire: As White, pick one 1.e4 and one 1.d4 system; as Black, one against 1.e4 and one against 1.d4. For example: White: Italian Game (1.e4 e5 2.Nf3 Nc6 3.Bc4) and Queen’s Gambit Declined. Black: Classical French and Slav Defense. Understand the “why” for each opening. What pawn structures arise? Which minor piece trades are favorable? Where do the kingside and queenside pawn breaks happen?




And remember to have fun.
-pTr​
Thanks, if I may ask, what's your rating?
Also, I use chess.com, and I do the puzzles every day, but probably I should try and think about them
Do you have any good videos for openings?
Also what's the difference between rapid and blitz rating? And where can I find my ELO, or is it one of the 2?
 
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Thanks, if I may ask, what's your rating?
Also, I use chess.com, and I do the puzzles every day, but probably I should try and think about them
Do you have any good videos for openings?
Also what's the difference between rapid and blitz rating? And where can I find my ELO, or is it one of the 2?
FIDE 1368

I personally like GothamChess. You could try these videos or visit his YouTube channel. You don't have to pick "the BEST" opening; you only have to choose one you like and learn it well.

Blitz games are 3-5 minutes per person. In these games, you have less time to think. You can use Blitz games to determine your mistakes under time pressure.

In Rapid, you have more time to think. Use these games to answer questions before each move: "What checks can I give? Does that check help me? What checks can my opponent give? How can I defend it? What advantage does this move give me? What am I leaving behind by moving this piece?"

Your ELO should be right after your name on chess.com, for example, BOBboomer (578).

Here is my coaching account (free games): https://link.chess.com/friend/RpMwIa
 
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