Caleb Valenzuela
Legend
sorry for the inconvenienceYeah, but I didn't understand what that meant still. Now I get it.
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sorry for the inconvenienceYeah, but I didn't understand what that meant still. Now I get it.
What is the "GO system?"The GO system for 3x3 and all nxn - best time 30 seconds only 7 algs needed (or up to 11).
The system I developed and use - it's unique to me. It's just an easy system to use (GO = green, orange). I could write it on my profile page.What is the "GO system?"
CoolThe system I developed and use - it's unique to me. It's just an easy system to use (GO = green, orange). I could write it on my profile page.
Seems nice that could be very good for roux usersI have made a couple of methods. My best is called FLOP. It is a combination of ZB and Roux
1: Make a 1x2x3 block on left
2: Make a 1x2x3 block on right
3: Do EO
4: Solve the last 2 cross edges
5: ZBLL
What do you think?
This is pretty much ZBRoux except EO and DFDB are two steps, but it might have some value as a method, though it's main selling point would be the low move count which is between 41-45 according to the wiki.I have made a couple of methods. My best is called FLOP. It is a combination of ZB and Roux
1: Make a 1x2x3 block on left
2: Make a 1x2x3 block on right
3: Do EO
4: Solve the last 2 cross edges
5: ZBLL
What do you think?
1: crapBeen invented many times. It's called ZBRoux. Also steps 3 and 4 should be combined---it's basically just EOLR.