byu
Veteran
I got the idea from this guide of how to get faster with Fridrich. I created a similar guide for BLD. This is the way I think it is best to learn BLD.
Old Pochmann
CURRENTY: Don't know how to solve
GOALS: Learn to solve/Average under 7 minutes
Learn from a tutorial on Old Pochmann. If you prefer written tutorials, this tutorial or this tutorial might be useful to you.
If you prefer videos, this video or this video might be useful to you.
Now is a good time to:
-Lubricate your cube
-Learn PLL
M2/Old Pochmann
CURRENTLY: 6-7 minutes
GOAL: 2-4 minutes
Learn the M2 method for edges. This will greatly improve your times. Again, there are both written and video tutorials for this. If you like written tutorials this would be a good option. If you like videos, this video will be helpful.
Averaging 2-4 minutes is difficult, but it can be done, and some people have achieved sub-2 minutes with M2/Old Pochmann.
Now is a good time to:
-Take a few averages to find your average time and consistency
R2 corners or 3OP corners
CURRENTLY: 2-4 minutes
GOAL: 1:30-2:00
Now you have a choice. You can stick with Old Pochmann corners, and get faster with that, or you can choose a new corner method, such as R2 or 3OP. If you choose R2, Stefan's site is the best place for that tutorial. If you want to learn 3OP corners, Macky's site is a great tutorial, but remember to only look at the corner part of it.
Now is a good time to:
-Finish learning PLL if you're going to do 3OP, you'll need it for parity.
-Get used to the swapping of M and R slices (R slices only for R2 users)
TuRBo or Freestyle
CURRENTLY:1:30-2:00
GOAL:sub-1:30
If you want to learn TuRBo, you should look at this tutorial by Erik Akkersdijk. This is by far the best thing to learn now. Freestyle should be learned after this, and there is no tutorial for freestyle. Freestyle is really just "anything you can think of" and it is usually completely unrestricted.
Now is a good time to:
-PRACTICE, PRACTICE, PRACTICE
General Tips
-Use a fast memorization method
-Learn to turn fast
-Try to get rid of pauses
-Practice until your hands fall off (not literally)
Pros and Cons of Each Method
Old Pochmann
Pros: Simple to learn, Few algorithms
Cons: Slow, High move count
M2/Old Pochmann
Pros: Low move count
Cons: Slightly harder than Old Pochmann due to flipping of M slice
R2
Pros: Low move count
Cons: Difficult to remember swapping of R layer
3OP corners
Pros: Fast, short setup moves, solves 2 pieces at a time
Cons: Pre-Orientation takes longer, Restricted moves
TuRBo
Pros: Really fast, Easier than freestyle
Cons: Still very difficult, More algs than most other BLD methods
Freestyle
Pros: Extremely fast
Cons: Extremely hard
Other than that, know this: You don't have to follow this to get fast at BLD. You can choose to start these methods or skip them, never learn them at all. I'm just giving you general advice and a guideline.
Old Pochmann
CURRENTY: Don't know how to solve
GOALS: Learn to solve/Average under 7 minutes
Learn from a tutorial on Old Pochmann. If you prefer written tutorials, this tutorial or this tutorial might be useful to you.
If you prefer videos, this video or this video might be useful to you.
Now is a good time to:
-Lubricate your cube
-Learn PLL
M2/Old Pochmann
CURRENTLY: 6-7 minutes
GOAL: 2-4 minutes
Learn the M2 method for edges. This will greatly improve your times. Again, there are both written and video tutorials for this. If you like written tutorials this would be a good option. If you like videos, this video will be helpful.
Averaging 2-4 minutes is difficult, but it can be done, and some people have achieved sub-2 minutes with M2/Old Pochmann.
Now is a good time to:
-Take a few averages to find your average time and consistency
R2 corners or 3OP corners
CURRENTLY: 2-4 minutes
GOAL: 1:30-2:00
Now you have a choice. You can stick with Old Pochmann corners, and get faster with that, or you can choose a new corner method, such as R2 or 3OP. If you choose R2, Stefan's site is the best place for that tutorial. If you want to learn 3OP corners, Macky's site is a great tutorial, but remember to only look at the corner part of it.
Now is a good time to:
-Finish learning PLL if you're going to do 3OP, you'll need it for parity.
-Get used to the swapping of M and R slices (R slices only for R2 users)
TuRBo or Freestyle
CURRENTLY:1:30-2:00
GOAL:sub-1:30
If you want to learn TuRBo, you should look at this tutorial by Erik Akkersdijk. This is by far the best thing to learn now. Freestyle should be learned after this, and there is no tutorial for freestyle. Freestyle is really just "anything you can think of" and it is usually completely unrestricted.
Now is a good time to:
-PRACTICE, PRACTICE, PRACTICE
General Tips
-Use a fast memorization method
-Learn to turn fast
-Try to get rid of pauses
-Practice until your hands fall off (not literally)
Pros and Cons of Each Method
Old Pochmann
Pros: Simple to learn, Few algorithms
Cons: Slow, High move count
M2/Old Pochmann
Pros: Low move count
Cons: Slightly harder than Old Pochmann due to flipping of M slice
R2
Pros: Low move count
Cons: Difficult to remember swapping of R layer
3OP corners
Pros: Fast, short setup moves, solves 2 pieces at a time
Cons: Pre-Orientation takes longer, Restricted moves
TuRBo
Pros: Really fast, Easier than freestyle
Cons: Still very difficult, More algs than most other BLD methods
Freestyle
Pros: Extremely fast
Cons: Extremely hard
Other than that, know this: You don't have to follow this to get fast at BLD. You can choose to start these methods or skip them, never learn them at all. I'm just giving you general advice and a guideline.
Last edited: