Pikashit 3x3 Method tutorial

I was going to commend you for making a new post instead of bumping one from 10 years ago, making the better decision of just referencing/linking the previous thread.. but here we are..
 
I was going to commend you for making a new post instead of bumping one from 10 years ago, making the better decision of just referencing/linking the previous thread.. but here we are..
Cool understood about making a new post.

Do you think Pikashit method can be tuned for modern times with our development in cubing hardware and algorithms?
 
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