Round 219
Race to Sub-30
ZZ
Ao12: 3:11.44
(2:13.73), 4:00.78, 2:32.05, 2:28.17, 2:39.58, 3:50.25, (4:53.40), 2:55.28, 3:41.52, 3:25.86, 3:15.30, 3:05.61
I cheated a little and used CFOP algs to orient corners when I noticed I had messed them up during F2L, but since the times that that happened tended to be some of my worst times, and I'm nowhere near 30 sec yet regardless, ahh well. In every single case I needed to start the clock long before I made the first turn in order to not run out of inspection time, but I could feel my grasp of EO improving even just during these 12 solves. That's the nice thing about being super slow. Pretty much anything you do causes improvement because there are so many things to improve. I think there was one scramble that had 8 bad edges and I was only a few seconds shy of actually planning the EO part of EO-Line during the 15-second inspection, so that felt really good. Still trying to get the hang of intuitively solving all of the corner edge pairing cases before I start looking at algs, so that (along with botched algs) accounted for some of the more egregiously long times. I can do it eventually for any case (with edges oriented), but I use about 20 HTM to do it for some cases half the time. It also takes me forever to find the first three pieces to do my first 2x2x1 mini-block-thing. And I'm sort-of doing COLL/EPLL, except that I'm still really slow on the EPLLs (maybe 1 turn/sec on some of them), and I only know two COLL's, and only S/AS CPLL, so I'm 2.5-looking COLL, and 3.5-looking LL. 1 look for EPLL, 1 look for sune or anti-sune or the null alg (don't do anything), and then half a look for orienting the last two corners using that (R' D' R D)2 thing (or its inverse), since it's not hard to predict the case with how slowly I perform S/AS. So basically I can barely scrape together a ZZ solve, but if I can avoid DNFs (which I can), then I suppose it's time to start pushing myself to improve.