IamWEB
Legend
I was watching a video on YouTube about speedcubing, and an idea somewhat randomly popped into my head about the LBL method.
After the first layer, you have to individually insert the 4 edges of the middle layer. I was thinking, what if you double could multi-slot, but with edges only? And on, not just 2, but 3 or 4 edges at once? Of course, the algorithms would likely grow longer with the more edges you're trying to insert ( I say likely because of possible special cases), but it's definitely possible.
I know this would probably not be efficient, but it's still a possible method for solving the middle layer on LBL.
Could this actually be of good use (A least when you 'double-slot')? How many cases would there be for inserting x amount of edges? How long are the algorithms.
I'm really not sure how to go about testing this entire thing, but I'm sure it was worth mentioning, as it struck a sudden interest in changing how the solve goes.
Never know the potential of it until you try, although some could prove me wrong there if need-be. The question is, where to start? And what do you think of this? (by this, I don't mean whether you think it's for speedcubing or not; it obviously doesn't beat F2L, but it's a change from what's already done)
After the first layer, you have to individually insert the 4 edges of the middle layer. I was thinking, what if you double could multi-slot, but with edges only? And on, not just 2, but 3 or 4 edges at once? Of course, the algorithms would likely grow longer with the more edges you're trying to insert ( I say likely because of possible special cases), but it's definitely possible.
I know this would probably not be efficient, but it's still a possible method for solving the middle layer on LBL.
Could this actually be of good use (A least when you 'double-slot')? How many cases would there be for inserting x amount of edges? How long are the algorithms.
I'm really not sure how to go about testing this entire thing, but I'm sure it was worth mentioning, as it struck a sudden interest in changing how the solve goes.
Never know the potential of it until you try, although some could prove me wrong there if need-be. The question is, where to start? And what do you think of this? (by this, I don't mean whether you think it's for speedcubing or not; it obviously doesn't beat F2L, but it's a change from what's already done)