Older cubers discussions

In sighted, untimed solves it's easier, but in timed solves I always find myself going for the safer, pause-free option. Actually at UKC I found myself doing basic M2 and avoiding any of the M2 tricks I've been using for weeks at home, for the same reason.
I did the same last time. In my Best time i did 2 op corners.




patataj patataj patataj
 
This video has absolutely nothing to do with cubing but it does show one aspect of my other hobby.

Recorded yesterday not far from the home town of Mark Rivers. I would have tried some OH solves but I needed to hold on with both hands...

 
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That's too fast! no speeding tickets in West Kirby?

LOL. No speeding tickets on the lake. :)

The top speed in the video is over 50mph so faster than the roads alongside it which have a 30mph speed limit!

Falling at that speed would be dangerous or only painful?

We do crash occasionally and it can hurt... a lot.

I crashed at 50mph earlier this year, needed stitches and it took about two months for my ribs to stop hurting.

On the upside, I got a lot more time to practice my speed cubing whilst I recovered. :)

Very cool and very nice music!

Thanks. Dream Theater... one of the favourite bands and worth checking out if you like prog rock.
 
Thanks. Dream Theater... one of the favourite bands and worth checking out if you like prog rock.

PING!

I'm a big fan of progressive rock, especially Symphonic Prog and Rock Progressivo Italiano. My entire collection is cataloged here: https://rateyourmusic.com/~EvilGnome6

I just did a tally of the tags and I have 1,514 progressive rock albums. I might have a problem.
 
I like Dream Theater, but I'm more into electronic/industrial/EBM music, bands like Suicide Commando, Hocico, Wumpscut, And One, Leaether Strip, Alien Vampires, KMFDM...


3x3 progress: Not much, but Ao100 today, 31.91 (edit: 31.78 now) with the Tanglong I received a few days ago, it's good, I just need to lube it and resticker it.

More PBs, I really like that Tanglong...

Ao100: 31.08
Ao12: 27.79 (previously was 29.03)
Ao5: 25.60 (was 26.10)
 
Dinner!

dinner.jpg
 
I haven't done 2x2 in almost a week, and this is the first 12 solves...

06.479 R2 U2 R' U2 R' U' R F'
05.168 U2 R F R' U2 F' U' F2 U'
05.208 U' F2 R2 F' R F R' F
07.783 R2 U F2 R' F2 R U F' U2
10.624 R F2 R' U' F2 R U2 R' U'
07.408 F U' R2 U F2 R2 U' R'
07.320 R F U' R2 U2 F U' R F R
05.727 F2 R2 U2 R F2 R F R' U'
07.055 R' F2 U' F U' R F R
05.640 U' F U' F R U R' U' R2
09.040 U F2 U R' U R2 F U' R'
06.263 U2 F U' R' F U' R2 U' R' U2

That's new PBs:
Mo10: 6.84 (was 7.31)
Ao12: 6.79 (was 7.48)

And 0.1 away from Ao5 and Mo3 PBs. I think it were easy scrambles, but even so it feel sooo unreal.
 
Cool to see so many Dream Theater fans around. Used to be a huge fan, had signed posters of John Petrucci and Mike Portnoy above my bed as a teenager.

Got the Yuxin 5x5 on Friday. I haven't read or watched any tutorials on larger cubes yet, but played around a bit with it yesterday to see how far I can get with 3x3 knowledge and logic. Did several solves from scratch, but every time I ended up with this:

5x5fail.jpg

I solved the centers first, then tried to group all the edge pieces together and finally solve 3x3. But always in the second step I'd end up with a situation where I had all the edge pieces grouped, except 2 edges had the middle piece swapped. I'm assuming this is some kind of parity thingy, or? I should probably look up some tutorial for how to get around this problem, and for how to be more efficient with the previous steps. What would be a good tutorial for learning 5x5?
 
There are several edge parity cases on 5x5. I learned all the algorithms on Andy Klise's site:

http://www.kungfoomanchu.com/guides/andy-klise-5x5x5-guide-v3.pdf

Don't be overwhelmed. Several of those are mirrors and many of them are pretty intuitive and are variations on slice/edge flip/slice back. In fact, you can reduce any of the edge parity cases to the r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 case using slice/edge flip/slice back.

I'm not sure about good tutorials. I solve it pretty much like a 4x4 with Yau and the half-centers method but most people think it's better to use reduction.
 
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