Next: F2 D2 F2 U L2 D2 F2 U L2 B2 R' D2 F L' B' L U' B2 L R2
On the inverse, which I have no idea how to use properly, I found:
y2 R' L' U2 F' R D (6/6) 2x2x2
z y U2 F E' F' u' (5/11) 2x2x3
R2 U2 R U R' (5/16) XXXcross
for F2L minus one, with a bad continuation. I do notice that from there, y B R B' (pure flip OLL) B R' B' solves last slot + OLL, but I don't know any pureflip dot OLLs. Also know nothing about comms and insertions, so...
y2 R' L' U2 F' R D (6/6) 2x2x2
z y U2 F E' F' u' (5/11) 2x2x3
R2 U2 R U R' (5/16) XXXcross
y R U F R U R' U' F'
U2 R2 F R F' R U2 R'
y2 R U R' y' R2 u' R U' R' U R' u R2 U'
just to have a
final solution, which isn't actually final since it's on the inverse and idk how it works, even though it sucks.
Next: D U F' R' B2 D B' L R F' U' R' L2 F' L2 F2 B2 R U L2 D' F L2 R' F