The 2x2x2 "Example Solve" Game!

z2 x' R' U' R2 // face
U2 R U R' U R U2 R' // sune and bar on right
y' R2 U' R2 U2 y R2 U' R2 U2 // PBL

next: U' F U R2 F2 U F2 R' U2

x' - Inspection
U R U' F2 R2 - Face
R U R' U R D' R U' R' F' - CLL
Without rotations: B R B' U2 R' B R' B R F' R B' R' U' (14 HTM)

Next: L U' B2 L2 U B' U2 R' U' (Random scramble by hand solved in Cube Explorer "optimally" [if 2x2 had centers] then inverted).
 
Next: L U' B2 L2 U B' U2 R' U' (Random scramble by hand solved in Cube Explorer "optimally" [if 2x2 had centers] then inverted).

You know, <F,R,U> is better, because it is easier to identify the cube rotation between the scrambe and writing down the solution, since the DBL corner is fixed.

So, here you are, the same scramble:

U' R2 U' F R2 F U' R2 U (z' y)

If you need a 2x2 scramble, I suggest cstimer, but there are other good <F,R,U> scrambles as well, both offline and online.
 
Next??
Ok, I'll solve my own scramble :SS
F2 U F' U2 R' U2 R' F (From WCA scrambler)

x z' (Inspection)
U R U R' U' R U' R2 (Face. Does anyone know a better way of solving that same case? I don't like what I did :S)
R U' L' U R' U' L (CLL)
U' (AUF)

Full: R B R B' R' B R' B' R' F' R B' R' F R' (15 HTM)

Next: U2 R' U' F' R2 U2 F2 U' R2 U'
 
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R2' F R U' R'

Of course on that scramble I'd probably have gone for the 3-move red face :s
Obviously, me too, but if I knew full EG...
I want to solve that layer for CLL, is there a better alg?

And...

TDM said:
Next: F U' F U R' U2 F2 R U2

x y -Inspection
R U L U2 (R' L') - Finger-tricked Layer
R U' R U' R' U R' F R2 F' - CLL
U2 - AUF

Final Solve: U F U L2 U' F' U F' U' F U' R U2 R' F2 (15 HTM)

Next: F' R U R' F U2 R2 F'
 
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