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- ...ou do not need to know all [[OLL#OLL_Algorithms|57 OLLs]] to use '''2-look OLL''' (commonly abbreviated as '''2LOLL'''), rather the system is divided up. *# to [[OLL#OLL 44|flip adjacent edges]] ...2 KB (348 words) - 18:39, 20 February 2026
- ...es as a bridge between the [[Beginner's Method]] and the standard [[2-Look OLL]]. ...equires fewer algorithms than [[2-Look OLL]] (which requires 10) or Full [[OLL]] (which requires 57). ...2 KB (352 words) - 17:00, 7 April 2026
- ...LL 24|T]], [[OCLL#OLL 23| U]], [[OCLL#OLL 25|L]], [[Pi]], [[Sune]], [[Anti Sune]] ...761 bytes (102 words) - 20:15, 17 July 2024
- ...wn as '''O'''rient '''L'''ast '''4''' '''C'''orners (OL4C), is a subset of OLL used in [[ZZ-reduction]] following [[Phasing]] that orients corners while p ...-Sune). The other 3 commonly preserve edges (Headlights, Chameleon, Triple-Sune). ...4 KB (929 words) - 16:58, 28 March 2020
- == Sune == |name=Sune ...5 KB (927 words) - 09:51, 24 March 2025
- |anames=OLL 22, The Wheel, Pi, Dead Guy, Bruno ...'s cube]]. It is widely considered the standard algorithm for [[OLL#OLL 22|OLL 22]]. ...885 bytes (128 words) - 13:48, 15 May 2020
- |name=Sune ...nts=Anti-Sune, Fat sune, Fat anti-sune, Double sune, Triple sune and Super sune ...2 KB (423 words) - 06:42, 11 January 2024
- ...- 27) and the last variation orients the corners ignoring edges (use any [[OLL]] that twists the same corners for that). ...lowed by 2-gens of any length. All cases can be solved using two or more [[Sune]], the third section is for these combinations (double, anti and mirrors in ...16 KB (3,664 words) - 08:15, 19 December 2022
- ...COLL skip, 1/20.25 LL completely solvable with a single Sune/Antisune/Back sune/Back antisune). ...single Sune variant from 1/20.25 to 1/13.5 (this is twice as likely as an OLL skip in ZZ). ...3 KB (435 words) - 16:29, 29 June 2023
- <seo title="OLL Algorithms - CFOP Speedcubing Cases" metak="oll algs, oll, oll algorithms, speedcubing" metad="Orientation of the last layer algorithms fo |name=OLL ...20 KB (3,868 words) - 05:11, 21 October 2026
- ## If two adjacent edges are solved, perform a [[Sune]] (R U R' U R U2' R') once or twice while holding the solved edges at the f ## If only one edge can be aligned correctly, perform a [[Sune]] once or twice with the edge on the front until another edge gets solved a ...10 KB (1,654 words) - 05:03, 2 December 2024
- ...'''Gen'''erator. Generally speaking, it refers to an [[algorithm]] (like [[Sune]]) or a [[substep]] (like [[2GLL]] or [[LSE]]) which can be executed/solved [[Sune]]; ''R U R' U R U2 R' U2'' is a classic 2-gen algorithm that uses only R an ...4 KB (737 words) - 01:00, 20 January 2022
- [[Image:PLLinfo.jpg|120px|link=PLL]] * A previous state of this one is the [[OLL cube state]]. Use the [[PLL step]] to have the solved cube state, as in the * A previous state of this one is the [[OLL cube state]]. Use the [[2-look PLL step]] to have the solved cube state. ...12 KB (2,285 words) - 12:29, 6 November 2017
- |steps=3 (Solve D face, [[OLL]], [[PBL]]) ...the picture in the method information box is known as [[Sune]], one of the OLL cases. ...5 KB (716 words) - 20:38, 3 May 2023
- ...comfortable with). After that, you can do CMLL or just solve cross and do OLL and PLL. *[[OLL]] ...15 KB (2,591 words) - 22:09, 18 July 2022
- ...elf inverse. This is the case you solve using F R U R' U' F' (the shortest OLL). |name=L U, Triple [[Sune]] ...14 KB (2,935 words) - 20:16, 19 April 2021
- ...hoose to skip learning the S and AS subsets due to their already very easy OLL cases. However, you will benefit if you also learn S and AS. The ZBLL cases are divided into 8 sets: T, U, L, Pi, Sune, Anti-sune, H, and the PLL (or O) cases, in which all pieces are oriented. The sets ar ...12 KB (1,905 words) - 02:18, 13 July 2026
- o [[2-look OLL]] cases ([[Sune]]/Bar/L-shape) ...6 KB (1,127 words) - 17:07, 27 December 2021
