B2 (Briggs2) Method

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A CP (corner permutation) first method created by Shadowslice 2015. It is a variation or improvement on the original Briggs method. It is a low movecount but very complex steps (a common feature of CP first methods at the time of creation unfortunately).

Steps

  1. Correct CP and solve F2B-1 (variety of ways: see CP (corner permutation) First
  2. Create a pair and execute BLS to solve LS+ last layer corners while forcing a 4-flip Eo case.
  3. LSE

Pros

  • Low movecount
  • Good lookahead
  • Low alg count
  • Ergonomic

Cons

  • Complex first step (as with all my CP first methods unfortunately :/)

External link

https://www.speedsolving.com/forum/showthread.php?55891-Briggs2-(B2)-(3x3x3-CP-method)- original method proposal