4x4x4 parity algorithms

From Speedsolving.com Wiki
Revision as of 10:03, 17 July 2026 by Cmowla (talk | contribs) (→Notation and animations: Changed the link to the awesome gif that animates all possible moves of standard 3x3x3 notation. (Reddit post containing it has been deleted, but the attachment somehow still remains on reddit.))
  • Click on the speedsolving.com cube logo to the left the algorithms to see them executed with Gil Zussman's online cube simulator. (If cube doesn't load the first time, REFRESH the page with F5 until it does. In addition, it may be helpful to press the Ctrl key simultaneously as you click on the cube icon so that the applet opens up in a new tab, as it maybe difficult to return to this page for further viewing once you get to that page.)
  • The Printable version of this page is now actually printable (and in color, if desired).
  • Algorithm animations are now in the same notation as they are expressed on this page (Old WCA Notation), thanks to Gil Zussman!