TuRBo

From Speedsolving.com Wiki
Revision as of 08:34, 14 February 2011 by Zane C (talk | contribs)

TuRBo is a 3x3x3 blindfold solving method for edges invented by Erik Akkersdijk. The idea is similar to Classic Pochmann and M2, in which pieces are solved using conjugates. The most prominent feature of TuRBo is that two pieces are solved at a time through the use of 3 cycles. It is also possible to solve the corners in the same manner but no guide is published on the net so far (Kai Jiptner uses TuRBo for corners).

The buffer is the U sticker of the UF edge and you setup the two shooting positions to UR/RU and UL/LU and then apply one of eight possible 3-cycle ELL (two are U-PLL a and b).

External Links

This page is a DNF (incomplete).
Please help by expanding it.
There may be suggestions on its talk page.