Slice Fransisco is a Rubik's cube method invented by Reddit user SciK3 and was named by Reddit user BanditTrain. The method uses aspects of the Roux method, Belt, and SSC. The method involves solving the E slice minus the F and B centers, creating two "bars" on the left and right sides, followed by orienting corners intuitively and permuting them using an alg set named UDC and a variation of LSE for edges. From that point on, the method solves like you would with Roux after 4a.
1. E slice bars
2a. Orient 2 or more corners on top (Either U or D colors, doesnt matter) and then replace them with unoriented corners on the bottom. Orient 2 more corners on top and replace them with 2 more unoriented corners. The bottom corners should all be oriented. Use a COLL to orient the remaining corners.
2b. Match oriented corners, placing D color corners on D. This can be done intuitively. 2c. Either use a UDC alg to solve all 8 corners simultaneously or corner permuting algs to do them 1 layer at a time
3. Solve the DR and DL edges. At this point your blocks are solved and top corners are oriented and permuted.
4. Insert UR and UL edges
5. Solve M slice cases.
- Less block building compared to Roux, making it more appealing to beginners
- After creating the two E slice bars, the puzzle only requires R, D, U, and M moves to solve.
- M slice moves may turn beginners away, as they are not common in beginner methods like LBL
- Since the M slice is used often, there is a larger chance of a DNF rather than a +2.
- The M-slice becomes increasingly difficult with higher order puzzles like the 7x7x7, 6x6x6, or other big cubes
- The method forces you to do a lot of recognition on the D layer, which can be very uncomfortable