Parity PLL

From Speedsolving.com Wiki

Normal PLL (Permutation of the Last Layer) contains only even permutations. However, in certain puzzles (for instance, the Square-1,the 4x4x4 and some cuboids) this restriction is absent because of the existence of parity. This means that on these puzzles we can get a PLL that is not one of the normal 21 found on the 3x3x3 - that is, we can get a Parity PLL.

The following page gives a list of all the parity PLLs, along with some tentative names. Unlike normal PLL, there is no official/traditional naming scheme, probably because few people have bothered to learn algorithms for each of these cases. These cases can simply be solved by doing a parity algorithm and then solving the normal PLL case, but it may be faster to have a one-look alg for them, depending on the puzzle.

All Parity PLL Cases

All Corners Solved Cases

I Permutation

Other Names: Pure-E Permutation, Opposite Parity

Adjacent Edges Permutation

Other Names: // Permutation, Double Slash Permutation, Adjacent-E Permutation, Adjacent Parity

W Permutation

Other Names: B Permutation

Oa Permutation

Other Names: O- Permutation, CcwO Permutation

Ob Permutation

Other Names: O+ Permutation, CwO Permutation

Adjacent Corner Swap Cases

Adjacent Corners Permutation

Other Names: Pj Permutation

Pa Permutation

Other Names: Ka Permutation

Pb Permutation

Other Names: Kb Permutation

Ka Permutation

Kb Permutation

Ba Permutation

Other Names: RGc Permutation

Bb Permutation

Other Names: RGa Permutation

Da Permutation

Other Names: RGb Permutation

Db Permutation

Other Names: RGd Permutation

Ca Permutation

Cb Permutation

M Permutation

Diagonal Corners Swap Cases

Diagonal Corners Permutation

Other Names: Slash Permutation, \ Permutation

Q Permutation

Other Names: θ Permutation, Theta Permutation

X Permutation

Other Names: Ξ Permutation, Xi Permutation

Sb Permutation

Sa Permutation

How Parity Algorithms Affect Cases

In speedsolving, you can either learn specific algorithms for each Parity PLL or you can learn what regular PLL you are gonna get after doing the regular opposite swap parity algorithm to reduce reaction time.

Generally, an opposite swap of edges is the fastest parity algorithms in a puzzle, therefore you should learn based on your preferences on what side you should perform the parity algorithm.

Note that in the following table, the orientation on which side you will get the PLL is correct, but the colors are not.

Parity PLL PLL after vertical opposite edge swap PLL after horizontal opposite edge swap

I Permutation

Solves the layer

H Permutation

Adjacent Edges Permutation

Ub Permutation

Ua Permutation

W Permutation

Ub Permutation

Ua Permutation

Oa Permutation

Z Permutation

Z Permutation

Ob Permutation

Z Permutation

Z Permutation

Adjacent Corners Permutation

F Permutation

T Permutation

Pa Permutation

Ja Permutation

Ga Permutation

Pb Permutation

Jb Permutation

Gc Permutation

Ka Permutation

Ab Permutation

Aa Permutation

Kb Permutation

Aa Permutation

Ab Permutation

Ba Permutation

Gc Permutation

Jb Permutation

Bb Permutation

Ga Permutation

Ja Permutation

Da Permutation

Gd Permutation

Ra Permutation

Db Permutation

Gb Permutation

Rb Permutation

Ca Permutation

Rb Permutation

Gb Permutation

Cb Permutation

Ra Permutation

Gd Permutation

M Permutation

T Permutation

F Permutation

Diagonal Corners Permutation

I Permutation

I Permutation

Q Permutation

E Permutation

E Permutation

X Permutation

E Permutation

E Permutation

Sa Permutation

Y Permutation

V Permutation

Sb Permutation

Y Permutation

V Permutation