M2/R2
M2 and R2 are blindsolving methods developed by Stefan Pochmann. M2 is for solving edges and R2 is for solving corners. The methods solve one piece at a time, using conjugates composed of M2 or R2 to swap the contents of a 'buffer' location with a target location.
NOTE: r2 and R2 are slightly different. r2 (with lowercase r) is for 4x4 cubes. See external links.
Additional M2 Algs
Shoot to FU:
 D M' U R2 U' M U R2 U' D' M2
 y' U' M U' R2 U M' U' R2 U2 y (no M2)
 x F E R U R' E' R U' R' F' x' (no M2)
Shoot to BU
 U B' R U' B M2 B' U R' B U'
 B' U R' B U' M2 U B' R U' B
 F' D R' F D' M2 D F' R D' F
 U R' U' l U' R U M2 U' R' U l' U R U'
 (U' M')*3 (U' M) (U' M')*4
Shoot to BD:
 M2' D U R2 U' M' U R2 U' M D'
 M2 B' U' R' U M' U' R U M B
 D2 F2 U M' U' F2 D2 U' M' U
 M2' D R' U R' U' M' U R U' M R D'
 U2 F2 U M' U' F2 U M U (no M2)
See also
External links
 Tutorial on stefanpochmann.de
 Erik's r2 Tutorial (for 4x4x4 cubes)
 M2 Tutorial on cubefreak.net
 R2+ an improvement on R2 by Endrey Marcell, based on using 3cycles to solve pieces in the Rlayer.
 Youtube: M2 / Old Pochmann Blindfold Tutorial
 Speedsolving.com: M2/R2 Tutorial (VIDEO)
 Speedsolving.com: Improvements for M2/R2
 Speedsolving.com: M2 Algorithms
