FLFL Method

FLFL method
Flfl.png
Information about the method
Proposer(s): David Larios
Proposed: 2016
Alt Names: none
Variants: none
No. Steps: 4
No. Algs: FLLC: 5
LL: 11 to 84
Avg Moves: about 60 with full L4C
Purpose(s):

FLFL is a 3x3x3 method created by David Larios in early 2016. The method is a result of exploration into a variety of different methods. Originally, its creation was designated to be an experimental variant of the Heise method, however, after much undeserved entertainment, it was developed into a mediocre (in regard to its speed-solving viability) method.

Inspired by Ryan Heise's Method and Bernd Bruegmann's Y-Move Method.

Steps

  • F2L-1CE: First Two Layers minus One Corner-Edge Pair (No algorithms required). The approach used to complete this step does not matter.
  • LFE: Last Five Edges. The objective is to solve all of the remaining edges (No algorithms required).
  • FLLC: First Layer; Last Corner. The objective is to solve the last corner in the first/down layer while preserving the edges solved during LFE.
  • L4C: Last Four Corners.


See also

External Links

FLFL 2nd Edition (Updated PDF file)

Heise Variant FLFL (PDF file (First Version))