RoundUpCubing
Member
Specific to cfop if it isnt already clear
Why do we specifically limit ourself to cross and then f2l?
Why dont we just blockbuild the majority of the first 2 layers? That would likely be much more efficient. Im not talking just xcross, why dont we just completely ignore the idea of bottom edges (cross) first and do whatever is most efficient first?
Why do we specifically limit ourself to cross and then f2l?
Why dont we just blockbuild the majority of the first 2 layers? That would likely be much more efficient. Im not talking just xcross, why dont we just completely ignore the idea of bottom edges (cross) first and do whatever is most efficient first?