rubiknewbie
Veteran
- Joined
- Jun 27, 2009
- Messages
- 593
My BLD learning took me through the following methods:
1. Started with Classic pochmann for edge and corners
2. Switched to Classic pochmann for corners/M2 for edge
3. Tried to learn M2 edge/R2 corner but is slowed down by:
- the 6 new algorithms (on R layer)
- URF and DRB swap considerations (which I don't need to care in Classic pochmann)
- URB orientation considerations
- solving edges before corners (I am used to memorising corners last and solving corners first as my corner memorisation is more short term)
Now I am thinking whether to continue to learn R2 or to try some other methods before possibly coming back. What would be a good next step for solving corners?
Should I look into corner cycling method and possibly learning some algorithms?
Also is it possible to do corners before edges in M2/R2 due to parity issues?
1. Started with Classic pochmann for edge and corners
2. Switched to Classic pochmann for corners/M2 for edge
3. Tried to learn M2 edge/R2 corner but is slowed down by:
- the 6 new algorithms (on R layer)
- URF and DRB swap considerations (which I don't need to care in Classic pochmann)
- URB orientation considerations
- solving edges before corners (I am used to memorising corners last and solving corners first as my corner memorisation is more short term)
Now I am thinking whether to continue to learn R2 or to try some other methods before possibly coming back. What would be a good next step for solving corners?
Should I look into corner cycling method and possibly learning some algorithms?
Also is it possible to do corners before edges in M2/R2 due to parity issues?