F
fp4316
Guest
So after recently finishing full comms for corners, I've decided to also improve my twisted corners (as I previously would exclusively use OP to fix twisted corners). For reference, I memorize corners first using images, edges after with audio, and then solve edges -> corners. I average 50s.
I've been pondering some ideas about how to tackle twisted corners, and have come up with some thoughts.
I have always memorized twisted corners using letter pairs. I was thinking about just building an arbitrary association between the letter pairs and the zblls I need to use to fix them. For instance if I have to twist the UBR piece clockwise, the letter pair I memorize is BM. If I associate the letter pair (I always use BM for twisting the UBR piece clockwise, even though there are two other possible letter pairs) with the zbll, there are only 14 associations I have to build (twisting each of the seven corners one of two directions). However, this system doesn't lend itself to using floating buffers that well, or situations where I have two twisted corners and want to twist them both at the same time.
What are your opinions on this system? Any improvements to be made, or issues forseen?
I've been pondering some ideas about how to tackle twisted corners, and have come up with some thoughts.
I have always memorized twisted corners using letter pairs. I was thinking about just building an arbitrary association between the letter pairs and the zblls I need to use to fix them. For instance if I have to twist the UBR piece clockwise, the letter pair I memorize is BM. If I associate the letter pair (I always use BM for twisting the UBR piece clockwise, even though there are two other possible letter pairs) with the zbll, there are only 14 associations I have to build (twisting each of the seven corners one of two directions). However, this system doesn't lend itself to using floating buffers that well, or situations where I have two twisted corners and want to twist them both at the same time.
What are your opinions on this system? Any improvements to be made, or issues forseen?
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