Lotsofsloths
Veteran
New method I just thought of..
I guess I should've put some pictures, I'll edit it later.
Preferred Color Scheme: White: U Blue: F
1. Make solve the M layer except for 1 piece, this will be your 'Ladder'(make it on the blue orange border).
(This step is equivalent to the cross I guess)
2. Adjust the D face and the U face so that with a R U R' move you can move a corner that has white on it, onto the the layer that has white center piece.
Do this to all the white corners on the D face.
3. Solve your 'Ladder' using the algorithm used in the beginner method to solve an edge piece with the corner already solve.
4. Orient all U corners using one of the 7 OLL algorithms with the edges correctly solved.
4a. you might though, be in a case in which I call 'Steam'.
It is where the corners are not in one of the 7 OLL cases, what you do now, is orient all but one of those corners.
5. Orient all corners on the D side,(flip it over so the D becomes U)
5a. If you had steam on the bottom, it will also be the same for the top also, so orient all but one corner. then adjust the U and D faces so that the 2 un-oriented corners are in the same parallel, look at it then use one of 2 algorithms for blindfold solving that twists one corner clockwise and the other counter, and use it to make sure all U and D corners are orriented.
6. permute all corners.
7. solve the white edges without messing up the middle layer edges.
8. solve the OLL using one of 3 algorithms.
9. solve PLL.
If you got any "?"s post here.
I guess I should've put some pictures, I'll edit it later.
Preferred Color Scheme: White: U Blue: F
1. Make solve the M layer except for 1 piece, this will be your 'Ladder'(make it on the blue orange border).
(This step is equivalent to the cross I guess)
2. Adjust the D face and the U face so that with a R U R' move you can move a corner that has white on it, onto the the layer that has white center piece.
Do this to all the white corners on the D face.
3. Solve your 'Ladder' using the algorithm used in the beginner method to solve an edge piece with the corner already solve.
4. Orient all U corners using one of the 7 OLL algorithms with the edges correctly solved.
4a. you might though, be in a case in which I call 'Steam'.
It is where the corners are not in one of the 7 OLL cases, what you do now, is orient all but one of those corners.
5. Orient all corners on the D side,(flip it over so the D becomes U)
5a. If you had steam on the bottom, it will also be the same for the top also, so orient all but one corner. then adjust the U and D faces so that the 2 un-oriented corners are in the same parallel, look at it then use one of 2 algorithms for blindfold solving that twists one corner clockwise and the other counter, and use it to make sure all U and D corners are orriented.
6. permute all corners.
7. solve the white edges without messing up the middle layer edges.
8. solve the OLL using one of 3 algorithms.
9. solve PLL.
If you got any "?"s post here.