I've been trying to work on a method where I solve all edges first. However I am not familiar with corners first solving techniques and I have a feeling much of the skills used there could help me here, but I'm not sure which ones.
If you think of corners first as a cage, my method would be the opposite...solving all the edges (perm and oriented) first, then trying to solve the corners. Does such a thing exist already? If so, how is it done? I just want a way to orient and permute corners and preserve the edges.
For clarification, I can get all the edges solved. I just need to know how to solve the corners afterward.
If you think of corners first as a cage, my method would be the opposite...solving all the edges (perm and oriented) first, then trying to solve the corners. Does such a thing exist already? If so, how is it done? I just want a way to orient and permute corners and preserve the edges.
For clarification, I can get all the edges solved. I just need to know how to solve the corners afterward.