Robert's 4x4x4 edges tutorial (another 2 edges at a time variation)

If you only care about the positions of these edges, then wouldn't R B be the shortest way? I'm guessing I don't understand the problem, please explain it to me.

.....I actually think the same about the first turn in x´U´R U.
What´s the difference if I do only x´R U? The risk to breaking up another solved pair?
 
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what is the easiest way to put the right red-yellow edge into the r slice in this case?
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To answser your question: U

That's a special case, though. I'd either pair up just those two dedges, or do this:

1. Put some unsolved dedge at UB.
2. Look at the UBl edge.
3. Search for its partner while doing Rw' U' R U Lw R' (solves blue/red dedge and sets up yellow/red)
4. Put the partner into r.
5. Solve yellow/red and the other dedge.

Also works when starting with putting an unsolved dedge at FD or BD, but I'm not used to that.

And I'll learn Robert's way as well...
 
I've just added a faster examples video to hopefully help you get faster. (I embedded the video to the first post of this thread.) If you are having any problems following what I'm doing in the video, just tell me...
 
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