Penalties (+2, solved and DNF) in Clock

Tim Major

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Not sure if this is the right section, on whether it should be in Speedcubing Discussion, WCA competitions, or whatever else, so sorry upfront if it's in the wrong section.

In clock solving, why is there no +2 rule? I feel if the clock can be solved without using the pins (only using one wheel) it should be +2. Also, at Melbourne Winter Open, I had the hands pointing inbetween 11 and 12 (a bit closer to 11) and it was judged as DNF. I didn't argue, as there's no clear rule on this. If not for the DNF, I would've gotten the AuR. I just think the rules are inconsistent, that there is +2 in every puzzle (and also 3x3 for example where there's no penalty when it's 45 degrees of under) there's no lever way, and either it's perfectly right, or it's DNF.

Was there a reason this rule was excluded from clock? If not, I think it should be revised :)

...
 
http://www.worldcubeassociation.org/...p?p=4246#p4246
DanCohen said:
Instead I think it should be literally one move to decide if its a +2. If a person can pick up the puzzle from the table and turn one dial a single turn to make the puzzle solved, I think that should be a +2. It shouldn't based off how the puzzle looks. The +2 is meant to allow for 1 move of error, and if someone can pick the puzzle up and do one move to make it solved, I think that should qualify for a +2 instead of a DNF.
Exactly what I want. The only argument against this seemed to be from Ron
http://www.worldcubeassociation.org/...p?p=4738#p4738
Ron said:
Our regulations are pretty forgiving regarding mistakes by the competitor. With most events having an 'average of 5' format now, everyone has the room to make one mistake, either a solving mistake or an alignment mistake or any other mistake.
1. (Almost) Everyone is getting better, more consistent and the differences are getting smaller, so an alignment mistake is often an average killer.
I do not want to become more forgiving than we already are.
...
2.
We still have an issue with some puzzles creating the misalignment themselves after releasing the puzzle.
1. So because people are improving, we should make rules harsher? Doesn't seem right to me, and what do you mean people are improving? People who have been cubing since the rules were made have improved? Why would people be more consistent and accurate if they recently started.
2. This doesn't happen much with clock, but the wheels on my clock are quite loose, and turn with little force.

I don't see why either of these arguments should give all events +2 penalties [and when the puzzle isn't far from the solved state, it's solved (up to 90 degrees on square-1 on / turns) but clock has to be perfect.]
Am I the only one who sees it this way?
 
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