I made an Flappy bird (with tutorial), inspired from Cfoppy bird on scratch. (Bad, still updating)

Davian

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So I basically was looking in @CoderGuru's thread about his timer, and I saw an related post about @TheSpeedSkewber's timer, I tought: Why wouldnt it be funny to make an own game?
After a little brainstorm, I had this idea:
Its basically flappy bird, and CrossCube (The bird) needs to avoid the Lockup Pipes (The pipes).
Its really bad (I dont have experience with scratch), if you want, you can remix it and maybe i will update it with your remix

Play Crosscube Here!
 
So I basically was looking in @CoderGuru's thread about his timer, and I saw an related post about @TheSpeedSkewber's timer, I tought: Why wouldnt it be funny to make an own game?
After a little brainstorm, I had this idea:
Its basically flappy bird, and CrossCube (The bird) needs to avoid the Lockup Pipes (The pipes).
Its really bad (I dont have experience with scratch), if you want, you can remix it and maybe i will update it with your remix

Play Crosscube Here!
I have a scratch account from ages ago called IshSingh . There is a flappy bird game on there which you can remix if you want :)
 
Huuuuuge update!

For the last 1 and a half hour, I spent much time in renovating the game.
I will try it later, but I need help fixing this bug, you can only jump like once in a second, and I want to remove that, anyone know how?
This is fixed

Here are the new things.
  • Added Score and Highscore
  • Added player state
  • New pipe design

Here are things what I will be fixing/adding soon:

  • I couldnt find a way of coding where the score adds up, so once the pipes are at the edge, the score adds up. I will fix it so that if the cube is in the middle of the pipe it gets added up
  • Starting screen
  • Not having to restart by clicking the red dot and reclicking the flag

I will be updating this tommorow, as I am free from school.
 
Huuuuuge update!

For the last 1 and a half hour, I spent much time in renovating the game.

This is fixed

Here are the new things.
  • Added Score and Highscore
  • Added player state
  • New pipe design

Here are things what I will be fixing/adding soon:

  • I couldnt find a way of coding where the score adds up, so once the pipes are at the edge, the score adds up. I will fix it so that if the cube is in the middle of the pipe it gets added up
  • Starting screen
  • Not having to restart by clicking the red dot and reclicking the flag

I will be updating this tommorow, as I am free from school.
For the score, just have it when the pipes reaches a certain X-Value the score increases by one. I’d recommend you do something with a “repeat until _” block as that would be good.
For a menu, you just put messages everywhere that broadcast for certain things like clicking a button, game over, going back to the menu, etc.
Restarting: following the same concept as a menu, just spam a bunch of broadcast message everywhere and you should be good.
Here’s my flappy bird clone.
Also, for your game I’d recommend adding mobile features. Just put in “-or mouse down”, or something like that.
 
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