DennisStrehlau
Veteran
Scrambles from cubetimer.com
M2/old pochmann
Have fun,
Dennis
M2/old pochmann
Have fun,
Dennis
Last edited by a moderator:
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I think you can stackmat this
You still use Classic Pochmann? You should consider learning BH or TuRBo, I bet you could save a significant amount of time on execution.
I think TuRBo is interesting. I like the fact solving in "pairs" because i also memorize that way. I would like to know how fast you can be with M2/TuRBo corners and how fast with TuRBo edges/TuRBo corners?!
Greetings, Dennis
Turbo edges are not much faster than M2 edges, so I think corners should be a priority. Don't be afraid to go right for BH though. Turbo corners aren't great.
You can just learn algs for UBL>RDF>*, and for other cases do 1 or 2 setup moves.
Then learn UBL>DRF>* and UBL>FDR>*, now you can do just 1 setup move.
Then learn more and more cases, in parts.
This might be helpful for BH: (Same buffer as OP)
https://spreadsheets.google.com/pub...NkxUbWp0UGlLdXc&single=true&gid=0&output=html
You should got to EC in Poland in 1½ months time! that would be awesome.
I think its strange that you don't know TuRBo (The Ruling Blind Method) Since its been around for ages and Erik Akkersdijk named it. hm![]()
5/5 in 10 and a half minutes is crazy fast!
I really doubt that Turbo Edges can be significantly faster then M2. The move count is just slightly lower but the setup moves require more thinking. So you are completely right not considring learning this as new method for edges Dennis!
Most people doing BH don't learn algorithms. All these cases are just commutators, so they are basically intuitive and there are lot's of subgroups being very similar.
If you want to learn a new method you can just go ahead and learn Turbo, as these are a subset of BH anyway.
So you think, that its ok to learn TuRBo corners, even if i want to learn BH corners in the future, right?
At this speed you could do 28 in an hour. How many do you think you could do even if you slow down some as time goes on? 20? 25?
As for BH, you should just start trying to incorporate commutators into your solves, or do a solve session where all of your 3BLD solves you only use comms, and slowly switch over. I'm just now starting to use some comms for my edges. I'm already almost using all commutators on corners, but there are some cases that I would just need some weird setup moves and cube rotations to use, so I don't do comms for those yet.
Check out Noahaha's guide for switching to BH if you haven't already.
It's nice to see that you're still cubing.![]()
exactly.